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New Role: "Saboteur!!!"

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Pickle:

--- Quote from: Skyler Ruin on March 11, 2013, 11:41:41 pm ---I dont feel that "A" is an adequate reason to rule out my idea. As for "B" there is no need for players to have health. So no need for mechanic change. Thou any addition to the game would require effort. No reason to rule it out due to work having to be done. And "C", well i dont know what a sabot is beyond a wooden shoe and ammunition support sabots. I think the monkey wrench takes the place of what you are referring to.

--- End quote ---

I despair of education these days.. . saboteur/sabotage derives from sabot (wooden shoe) and one of the possible sources is the act of workers throughing their wooden shoes into the mechanisms of the machinery in an act of protest/rebellion.


Please forgive people if the reasons for not adding boarding aren't discussed fully on your thread, they've been extensively debated in the past.

There is presently no aspect of the game that allows you to specifically target or cause direct harm to an individual player.  All damage is directed against the ship, players do not die or suffer injury.  Ships are destroyed, crews respawn with their ship none the worse for wear.  To introduce boarding and black-jacking, etc. is to fundementally change the ethic of the game by introducing direct violence against the person of the player.  As soon as direct personal injury to characters is added to a game the light-hearted nature of play that charaterises much of the fun of playing GOIO is put into serious jeopardy.  You need to address this consideration if you want to promote a form of boarding.


And finally,

- You start your game and half-way through wonder where your crew has all gone because they've all jumped off to go sab'ing and left you alone.  WTF?

- Some bright spark realises that he can jump off his ship onto a team mates ship just as easily as an enemy ship and you now have a Galleon battlewagon with every gun manned and two engineers camping the hull whilst the engineer-pilot camps the balloon, whilst two under-manned squids play the runaround on the edge of the map.

- Everybody on a ship decides to play saboteur and they all jump off to go boarding, not unforeseen as the gunner-captain is popular with some players at the moment, what next?

Charon:

--- Quote ---
I'm sorry our experiences in game differ. That is to be expected from online games, especially those still in development.


--- End quote ---

My previous statement remains the same across the board for the players I know that have tried this (the entire Black Omen crew). You're saying you were able to do it: Could you re-create the conditions under which you were successful and record the outcome? I'm sure this would be useful for the Dev Team.

By the by, I'm not really sure why you're sorry, but you're forgiven?

Skyler Ruin:
 Thank you, Hubert Pickle for the lesson. It's nice to know people out there have such knowledge of awesome things. Also there is no reason for a pro/anti boarding debate on this thread. I understand that. I feel it has no place here and I dont hold it against anyone for not discussing their views on boarding at great depth. However, the idea as a whole is being overlooked, at times, due to one part(boarding) that isn't crucial to the other ideas present.

 Your insight and views are most enjoyable to read and for that I am appreciative. Thank you.


--- Quote from: Charon on March 12, 2013, 05:20:47 am ---
--- Quote ---
I'm sorry our experiences in game differ. That is to be expected from online games, especially those still in development.


--- End quote ---

My previous statement remains the same across the board for the players I know that have tried this (the entire Black Omen crew). You're saying you were able to do it: Could you re-create the conditions under which you were successful and record the outcome? I'm sure this would be useful for the Dev Team.

By the by, I'm not really sure why you're sorry, but you're forgiven?

--- End quote ---

Being apologetic is a reflex caused by my upbringing. I flinch at anything that may resemble confrontation then I apologize in case my reaction is misplaced. So there is your answer to that and thank you for your forgiveness. Ha ha. I love how these chats are going here.

On another note, my computer is not suited for multitasking. Honestly I can barely play the game on the lowest settings and still get terrible freezing/latency issues. I wish this weren't the case. I would love to be of more help to the developers of this awesome game.

 Thanks for keeping this going this far. I still believe there is room for new ideas that enhance and/or compliment the games current style or feel and would not be so intrusive as to break its current state.

 You guys are great! Thanks again
 -Skyler Ruin

N-Sunderland:
You know Skyler, even if I disagree with your idea (for reasons mentioned by others), it's great to see you trying to contribute to the game like this. Most people will just play and not think even try to think of new ideas or developments, while others try really hard to think up things that would improve the game. It's awesome to see you doing just that.

Skyler Ruin:

--- Quote from: N-Sunderland on March 12, 2013, 09:29:28 am ---You know Skyler, even if I disagree with your idea (for reasons mentioned by others), it's great to see you trying to contribute to the game like this. Most people will just play and not think even try to think of new ideas or developments, while others try really hard to think up things that would improve the game. It's awesome to see you doing just that.

--- End quote ---

 Thank you kindly, for your words give me hope. I believe this to be the call of the community. Many will weigh in while the few fuel innovation and progress. Support is always desired as well ^^.

 -Skyler Ruin

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