*Salutes*
Nice chart! I love tables like this, and I was actually pretty disappointed that something like this hadn't existed before you put this here.
I do think that there is some additional information you can add. Don't get me wrong: I love this spreadsheet. I just want to make it even better
- For the ammo types, I think a third column with additional effects would be nice. For example, it's not noted anywhere that heavy clip eliminates recoil.
- I think that for certain guns, finding the DPS (including and excluding reload times) would be mildly helpful. I was doing some number crunching a couple months back and seeing the gatling's dps including reload (62.70) compared to the repair per second of the mallet (25) was helpful for my game. (The gatling dps isn't accurate anymore because of gatling nerfs)
- Going off of the previous point, I think that calculating the dps with each type of ammunition for each gun could be helpful. How much more dps do you really get with a charged heavy flak versus a normal ammo heavy flak? Having a concrete number would be quite helpful.
- A firing rate column for each gun would be nice.
- I can't remember where I saw it, but I think that the Heavy Carronade fires 9 pellets. Not sure where you'd put that information, but I think it's useful.
Overall, though, this chart is awesome. Assuming all the numbers are right (I'm sure they are), this is the most comprehensive spreadsheet I've ever seen about GoI.
I know I made a lot of criticisms without actually working on the speadsheet, but I'm busy right now so I can't make those changes (heck, I probably shouldn't even be writing this out). When I do get a chance, though, I'll see if I can make some of the improvements I suggested (and see if they actually help or not).
Also, is there anyone that does know the health of guns and engines? I'd be really interested in that information.