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Team Stacking - Match Balance

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Garou:

--- Quote from: NoWuffo on October 25, 2013, 07:54:25 pm ---The only solution is to just be aware of other people's game experience and try not to ruin other people's fun.

--- End quote ---
This, x1000

I feel part of the problem may be that while the game feels 'familiar' at it's surface to anyone who has spent any amount of time playing shooters, when delving deeper the similarities stop at being in first-person and shooting guns. The actual gameplay is considerably different from most games I've played, and for a new player that realization can take a bit of time.

Aside from what NoWuffo said, the best solution I can come up with is take a deep breath, break into your patients reserve, and teach. Today's new player is tomorrow's veteran. Do what you can to speed that process xD

roder:
i don't really think there should be a penalty. rarely do people stay in lobbies if the teams are heavily unbalanced, especially staying on the outmatched team. the wait is penalty enough, i think. 2 premade teams probably have to wait 15 mins for people that don't care/don't know any better to join the game and stay in, or another good premade team to waltz in. and the long wait itself makes people antsy and leave for faster lobbies too. And when the game does begin and the stacked team completely obliterates the other team, well no one is going to stay and they'll have to wait 15 more minutes lol

Thomas:

--- Quote from: Garou on October 25, 2013, 08:02:36 pm ----snip-
Aside from what NoWuffo said, the best solution I can come up with is take a deep breath, break into your patients reserve, and teach. Today's new player is tomorrow's veteran. Do what you can to speed that process xD

--- End quote ---


--- Quote from: roder on October 25, 2013, 09:04:05 pm ----snip-
And when the game does begin and the stacked team completely obliterates the other team, well no one is going to stay and they'll have to wait 15 more minutes lol

--- End quote ---

My biggest concern is this. I couldn't give two shakes and twirl about unbalanced matches if people enjoy playing them, or at the very least bear with them. It's just something that happens. But if this is what's causing new players to not stick around, then it's an issue. Again, I direct your attention to this graph:

http://steamcharts.com/app/209080#6m



Where you can see the obvious spikes (corresponding to sales) and falls of the playerbase. While a rapid influx is nice, more or less all of those new players seem to drop out of the game shortly after. One reason for this is the pubstomping (intentional or not). We all know that players can get a little ragey after such an event, especially new and unexperienced players. While it may or may not be the biggest cause of not keeping new players around, it's one of the most obvious, and something we can fix.

Like Garou and others pointed out, a very nice solution would be for all the vets to put on their big kid pants and help these newer players out. And as others still have pointed out, that's not going to happen. Not because some of us don't want to help, but because not everyone is willing to go to these lengths. Most people are here to play a game and have fun, not babysit and do community service; and we have to respect that. Which is why we're looking at alternate solutions.

I respect and support Muse's decision to not segregate the players, but there are other ways of doing it.

NoWuffo:

--- Quote from: Thomas on October 25, 2013, 09:52:12 pm ---I respect and support Muse's decision to not segregate the players, but there are other ways of doing it.

--- End quote ---

If you want to take the time to program a match selection yourself, I'm sure Muse would love to see your work. However I don't think there's a magic fix to this problem. We've recognized the issue, we've acknowledged it from all sides, but let's not beat a dead horse here. Everyone has said their main points, we're now talking in circles. Let's all be more aware of the problem, but put this thread to bed. Thanks for everyone's contributions.

Thomas:
https://gunsoficarus.com/community/forum/index.php/topic,2649.0.html (Match Sorting/Balance)
https://gunsoficarus.com/community/forum/index.php/topic,2570.0.html (Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,2188.0.html (Match Balance/Ranking)
https://gunsoficarus.com/community/forum/index.php/topic,1902.0.html (Match Balance/Ranking/Matchmaking)
https://gunsoficarus.com/community/forum/index.php/topic,1806.0.html (Pub Stomping)
https://gunsoficarus.com/community/forum/index.php/topic,1674.0.html (Level Sorting/Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,1497.0.html (Level Sorting/Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,1295.0.html (Matchmaking/Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,1244.0.html (Queue/Matchmaking)
https://gunsoficarus.com/community/forum/index.php/topic,379.0.html (Pub Stomping/Teaching New Players)
https://gunsoficarus.com/community/forum/index.php/topic,418.0.html (Level Sorting)
https://gunsoficarus.com/community/forum/index.php/topic,491.0.html (Matchmaking/Ranking/Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,225.0.html (Match Balance)
https://gunsoficarus.com/community/forum/index.php/topic,2389.0.html (Pub Stomping)
https://gunsoficarus.com/community/forum/index.php/topic,2227.0.html (Pub Stomping)
https://gunsoficarus.com/community/forum/index.php/topic,2325.0.html (Level Sorting)

and many, many more. I didn't bother to include examples of threads about players leaving during a match (do to unfair teams) either; or even dig up threads from the old forums. The fact that the issue continually pops up over and over again should be a pretty glaring red flag. Being aware of the issue doesn't make it go away.


There is no magic fix anymore than there is a single perfect solution.


At this point we're left with a few options. If you don't think this is a problem, don't believe there can be a solution to it, or simply don't want it to be solved; thank you. Your opinion has been noted, and you do not need to reject any suggestion to the latter with one of those reasons. (Please feel free to use constructive reasons, ie: Isn't fair for all levels, would split up the population too small, I don't want to be labeled with a rank, that method wouldn't let me play with my friends, etc).



On the other hand, if you find that this is a problem and wish to continue a productive discussion about the possibilities, we'd love to hear it. We may not be able to find a good solution, but we love the community and game enough to try.


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