Info > Feedback and Suggestions
Team Stacking - Match Balance
dragonmere:
I'm legitimately very confused as to where you get the 'information' that player retention is related to stacked matches. Yes, after the promotions end, the game loses concurrent logins. This is more likely due to the nature of people who purchase a game solely because it is on sale, or due to the recommendation of popular YouTubers. A few days/weeks after playing the game, an overwhelming majority of them will move on to whatever is on sale or recommended by popular YouTubers next. I see nothing to indicate this has to do with faults in the game or the actions of our community. This is the nature of the promotional channels that Guns of Icarus has been very successful in.
I feel as though you're accusing certain unnamed players, clans, groups or even play-styles of a negative impact on the game that simply isn't as definite as you believe. I would include myself in this group, as a member of a publicly competitive clan, and one that plays with it's own crews whenever possible. I could definitely be accused of "stacking". As such, I take the accusation that I am part of a cause of players leaving the game fairly seriously. Stating that some teams don't do it 'intentionally' doesn't negate the fact that you are still saying their actions are always detrimental. They aren't always. It can make some people upset, I'll agree. But to be completely honest, I probably get just as upset at team members who refuse to coordinate. It's just a matter of perspective.
I appreciate the time and effort you're putting into this. I really do. I just don't believe that any part of this community should be vilified as completely as you're suggesting. I feel as though you're trying to state your own personal opinion as a matter of fact. Does "stacking" happen? Yes. Does it make some people angry sometimes? Sure. That's about the only things that you can say for a fact. Anything else is conjecture. In my opinion, 'stacking' is not game breaking. In fact, you can dig up tons of posts on this topic, some very old, and yet the game is still running smoothly. In this game as a whole, we actually do a really great job of welcoming, training, and retaining new players.
Dr.Spaceman:
--- Quote from: dragonmere on October 26, 2013, 01:51:38 am ---
--- End quote ---
tl;dr: its not my fault if people are leaving and roflstomping randoms gives newbies a great first-impression that would never drive anyone away for good
NoWuffo:
--- Quote from: Dr.Spaceman on October 26, 2013, 03:25:30 am ---tl;dr: its not my fault if people are leaving and roflstomping randoms gives newbies a great first-impression that would never drive anyone away for good
--- End quote ---
That is NOT the way conversations will be conducted on this forum. Chiding remarks and personal attacks are low class and not the discussions that should be taking place. Unless anyone has any specific comments about the original topic at hand, everyone please drop it.
zlater75@hotmail.com:
my last 2 cents on this.
The graphs still show a slow rise of players from the summer. I'm sure it will continue. On store main page the whole steam community player count fluctuates too. Game server graphs have fluctuations. Very rarely you get a server that stays full or almost full 24/7.
I've not seen angry people even after stomps for some time. If treated with respect i guess they still have fun. If they leave a match how can we know what percentage leave the game and never play it or just go look for another lobby? That's up to the gamer himself. We shouldn't force people into their own decisions.
With player retention (low numbers in active players) there are other reasons, i believe. Some wait for adventure mode, lately trends in gaming of just getting games and not getting into them properly, teamwork isn't everyones cup of tea, promoting of the game needs more work, more pass of word out to friends needed.
I didn't know before i played that this game had been released a year ago. I stumbled across it half by accident in watching youtube reviewers.
However.. I bet this anniversary will get a new rise of people to the game.
Byron Cavendish:
Jesus Christ this is really simple guys: if you don't like playing against a pre-made team, leave that lobby. No one is forcing you to be there. There are plenty of lobbies without pre-mades in them. Instead of trying to break up a group of friends trying to have fun together, why don't you just go to another lobby? Is that so freaking hard?
What kind of basic high school degree does it take to realize that in a co-op teamwork based game, people are going to team up and win games based on friendship and communication. Don't like it? You are the one choosing to play a game that embraces these ideals.
Oh and pre-mades don't have some secret tricks that you don't have. We all have chat and voice chat. Why don't you take the challenge we set and raise the bar for yourself. Improve your own team's communication. Rather than trying to bring down a well organized team, try improving your own team's communication and organization.
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