Main > Gameplay

Will Firing When Turning Ever be "Fixed"?

<< < (4/7) > >>

N-Sunderland:
Meh, I find the light flak easy to aim regardless of turning. The gat, on the other hand, is a bit harder to judge. The shots will often end up going where you don't expect them too (hence the point of this thread).

Meriwether:

--- Quote from: N-Sunderland on March 27, 2013, 10:30:32 pm ---Meh, I find the light flak easy to aim regardless of turning. The gat, on the other hand, is a bit harder to judge. The shots will often end up going where you don't expect them too (hence the point of this thread).

--- End quote ---

I find the gat easier - I can adjust the stream very quickly and keep the enemy in the sweet spot, I struggle more with the Flak.  Different strokes for different folks..

Watchmaker:
For the record: I found the problem, this will be fixed in an upcoming patch.

Shinkurex:

--- Quote from: Watchmaker on April 09, 2013, 10:56:41 am ---For the record: I found the problem, this will be fixed in an upcoming patch.

--- End quote ---

That is very exciting news Watchmaker... Thanks!

Ofiach:
I was wondering why the gatling tracers didn't display properly to the gunner but do display properly to the captain. I don't know if I'm the only person that has noticed this or not it seems like the case to me.
As the captain on a squid that's making hard turns I can tell my gunner to bring the fire left or right a little and once he finds the spot hes good. But from experience I know the gunner isn't seeing the same tracer stream that I am seeing.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version