Main > Gameplay

Will Firing When Turning Ever be "Fixed"?

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Apex:
For the basic of what I mean, look at this ugly picture.



This basically shows how at any time you have to aim behind someone when you're turning. It's worst with the gattling/flamethrower because you don't even see the projectiles going where they actually are. I know I'm not as active as I should be, but this has bugged me since launch.
(If this is how it should be because kasdkakweastorquegforces, then at least fix the flamethrower/gattling to show where they're actually firing)

PPS: If this is in the wrong section I apologize it seemed like a good idea at the time.

Ccrack:
i agree, i would very much like to see where the gatling is actully fireing, the flamer isnt as much of a problem but thats probbly because you get a lot closer and notice it less

Charon:
Agreed.

HamsterIV:
A good captain will not thrash his ship around to prevent this "bug" from effecting his gunners. A bad captain will blame his gunners for missing while completely unaware that his maneuvering contributed to their lack of accuracy.

I just consider it part of the game, and a part of the game that helps me win, so I am not complaining.

Helmic:
A gremlin that jumps out of the computer monitor and bites your nads whenever you die would be part of the game as well, doesn't necessarily mean it should remain a part of the game.  The question is whether the mechanic makes sense and is more fun overall than a "fixed" version.  What's happening isn't communicated clearly in the game, made worse by the gatling's animation and inaccuracy which implies that it's not a hitscan weapon.  I'd have to hear a more compelling argument for the current mechanic.

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