Info > Feedback and Suggestions
Vertical map idea
Captain Phil:
I had a sketch of a map I made up called "The Mines." Basically it was a massive cavern made into a mining operation. Large central chamber that has a tunnel above leading to the surface, also where the airships came in from, and an array of features from quarry's, to massive cave systems, and an underground lake with stalagmites all over. It was a cat and mouse control point map where a defending team has to prevent the attacking team from stealing resources from different points of the mining operation. I never posted it because most content suggestions are not really looked at much, and the Devs just have other plans to work on then to add in instead of what players come up with, and that makes sense.
Eukari:
--- Quote from: Captain Phil on August 24, 2013, 09:17:06 pm ---I never posted it because most content suggestions are not really looked at much, and the Devs just have other plans to work on then to add in instead of what players come up with, and that makes sense.
--- End quote ---
No harm in getting your ideas out there. At the very least, it might entertain a few people for a short time. I like your idea- flying through a system of underground caverns sounds really cool. If it was dark, you could even make heavy use of flares to temporarily light up areas to give yourself a better look at things.
Echoez, I like your suggestion- having the canyon crisscrossed by train bridges means you'll have to pay attention when you go up and down, and could complicate maneuvering in a fun way.
Sgt. Spoon:
--- Quote from: N-Sunderland on August 24, 2013, 07:31:16 pm ---Yes. Yes. Yes so much. I want this.
--- End quote ---
I second this statement
Rainer Zu Fall:
--- Quote from: Sgt. Spoon on August 25, 2013, 02:36:11 am ---
--- Quote from: N-Sunderland on August 24, 2013, 07:31:16 pm ---Yes. Yes. Yes so much. I want this.
--- End quote ---
I second this statement
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Third!
Plasmarobo:
Why not both/all?
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