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Vertical map idea

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Silas Knight:

--- Quote from: Plasmarobo on August 25, 2013, 05:49:45 pm ---Why not both/all?

--- End quote ---
I second this statement!

Eukari:
An interesting thing about this is that it would totally change how balloon popping affects a battle. Getting a "bounce kill" would be hard (depending on how high up you are), so popping an opponent's balloon would be more like disabling their engines on a standard map- you're messing with their ability to control their ship. I can totally imagine "free fall" battles where you just straight up ignore the balloon for a while as you plummet, only working on it when you fall far enough.

QKO:
Can the developers fix velcros first?

Mattisamo:

--- Quote from: QKO on August 26, 2013, 03:58:22 am ---Can the developers fix velcros first?

--- End quote ---

That has already been fixed I -think-, just waiting for the patch.

Swizy:
Velcro is always being worked on. Next Fix is right around the corner. As for the map, yes but then I want a ladder up to my balloon for somebody shouting down at me telling me where the mines are.

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