Info > Feedback and Suggestions

Sound for being hit by the chaingun

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Zenark:

--- Quote from: RearAdmiralZill on August 23, 2013, 12:11:47 am ---Heh, vets dont always notice that soon. Even I succumb to this at times with a pyra in my galleon's blinds. A subtle plink would do the trick. Surely it cant be worse than listening to those engines all match.

--- End quote ---

Piloting a Junker makes me deaf >.<
"Captain, enemy to the rear."
"What?"
"Captain, their coming!"
"August the twenty-second, I think"

Squidslinger Gilder:
I say Muse gets Qwerty to voice the sound of chain gun fire impacting onto a hull..."nyaa nyaa nyaa nyaa nyaa nyaa nyaa"

lol, it would be annoying an enraging as heck but it would be damn effective. Pilots would become extremely evasive fliers in no time! :D

Keon:
Okay, but srsly guys. This is a good idea. Full support.

JaegerDelta:
bullet hit sounds are needed. fact.

i dont think it would get annoying at all, if anything it would increase the immersion of battle. the sounds of gatling fire ricocheting off the hull, explosions going off left and right as you try to navigate your rapidly deteriorating vessel in a desperate attempt to keep in the air. 

the less sensational benefit of it is new players will associate the sound of gatling fire with hull damage and the confusion many people have when they first start playing over damage types and where to shoot the enemy with which gun will be alleviated somewhat.

but seriously it would just make battles sound that much cooler.

Captain Magellan:
You know you guys may be right about the Gatling sounds. It may definitely add to the feel of everything. But just like with everything else, they should experiment. Maybe through it into the Dev App to see how it is?

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