Main > Gameplay
Lesmok 1.3.1
Calico Jack:
--- Quote from: Mr Arrow Captl Fello on August 13, 2013, 08:18:21 am ---I think muse should spend more time reducing the barrier to entry/enjoyment for new players then nurfing guns based On what the top echelon teams are mastering. The nurfing of gun accuracy only h urts new players and has little effect on teams who spend 10 or more hours practicing a single skill...as example find me any player under 500hrs who ENJOYS using the lumberjack or the scylla, let alone with any proficiency. This change, like many others over the past year, that seem idiotic as they simply lower the enjoyment factor and the ability of new players to be competitive... in the end might be a waist of time...let just continue this path and replace all guns with the Icarus gun...so every ship is balanced and unplayable and everyone leaves the community and I can go back to playing Awsomenauts
--- End quote ---
I agree - I suggest a UI for toggling adjustable restrictive settings for competitive play would be better than global changes.
Keon:
--- Quote from: Calico Jack on August 13, 2013, 08:28:35 am ---
--- Quote from: Mr Arrow Captl Fello on August 13, 2013, 08:18:21 am ------
--- End quote ---
I agree - I suggest a UI for toggling adjustable restrictive settings for competitive play would be better than global changes.
--- End quote ---
So Cogs would be a completely different game from actual GOI? That's not a realistic idea.
Anyhow, can't test right now, so I can't see how heavy flak is or anything.
RearAdmiralZill:
I don't like how the new lesmok has rendered the light flak useless as now a light mortar shoots like a laser, and still has more shots than the light flak ever would.
N-Sunderland:
--- Quote from: RearAdmiralZill on August 13, 2013, 09:34:24 am ---I don't like how the new lesmok has rendered the light flak useless as now a light mortar shoots like a laser, and still has more shots than the light flak ever would.
--- End quote ---
The light flak was already hurt badly by 1.3, but this is nailing the coffin shut, now that you bring it up.
Another thing that worries me is the sheer effectiveness of the lumber at long range with the new lesmok. I'll have to test it more, though...
RearAdmiralZill:
--- Quote from: N-Sunderland on August 13, 2013, 09:37:29 am ---
--- Quote from: RearAdmiralZill on August 13, 2013, 09:34:24 am ---I don't like how the new lesmok has rendered the light flak useless as now a light mortar shoots like a laser, and still has more shots than the light flak ever would.
--- End quote ---
The light flak was already hurt badly by 1.3, but this is nailing the coffin shut, now that you bring it up.
Another thing that worries me is the sheer effectiveness of the lumber at long range with the new lesmok. I'll have to test it more, though...
--- End quote ---
Nah LJ is pretty nasty. It depends though. At max range, it's easier to hit with, but the arming time gets larger so it's not all buff. I think it evens out with one less ammo yet more consistent hits in terms of dps.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version