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GUNS & GUNS SKILL v1.3 Balance Issues

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RomanKar:

--- Quote from: Sammy B. T. on July 17, 2013, 03:15:34 pm ---I think the light flak needs some attention. Before there was a good mix between flaks and mortars as the killing weapon with benefits to both. I fear that with the heavy change (I refuse to call it a nerf) the flak now really loses out to the mortar. It is simply too inaccurate with anything other than heavy.

--- End quote ---

Javrak may have something to say about that.  He has been hitting with burst and a couple other ammo types on flak from a good distance with more than respectable accuracy.

(And Sammy, I agree, this is not a nerf.  I don't see how making a gat or flak or any other gun with a spread into something laser precise can be considered a nerf.)

RearAdmiralZill:
It is funny watching people miss with lasers though. It's so accurate, you become less accurate, if it where.

naufrago:
It's kinda funny, since the tracers of the gat don't seem to correlate with where the bullets are, it can be hard to gauge where the bullets are actually going when turning, rising, falling, etc. When the gat with heavy had a bit of spread, it made figuring out where you're shooting a bit easier.

Mill Wilkinson:
Burst ammo, what cannot they do with the current meta solutions? My lil' baby waby projectiles, go make daddy proud!

HamsterIV:
Can some one explain the logic of making the mines/mine balloons take more than one hit to detonate? Trying to clear an old mine field with direct fire seems like it is more difficult than it should be. Was there a problem with people air bursting mines near enemy ships being OP?

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