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The Barracuda Sky Torpedo
Squidslinger Gilder:
That is an idea. A long range disabler. But there is already jack and hwacha for that. Do we need another? Ehh. Personally I'd rather have another piercing option and ship killer. Mostly because the medium flak just sucks.
Mattilald Anguisad:
Problem with that combo is that one is very sfficcient at stripping armor and other extremely efficient at destroying permahull. So if it has to have both that it should be slow enough for players to be able to destroy one.
James T. Kirk:
Hawcha?
A long range disabler?
Even with telling my gunner to bring heavy, I must be using mine wrong...
Squidslinger Gilder:
Its medium-long but yeah you can get some very deadly hits at range with hwacha with a good gunner. Similar to the medium flak atm. Flak originally used to be like Merc shots. You could hit those things clear across the map easily before the nerf. So Barracudas would fit into these ranges but be capable of hitting in lumberjack range.
Mattilald that is the idea. Torpedoes would not be fast movers. The whole concept is having something that packs a punch but moves slow enough so that it is not super OP. Requires good awareness from pilots and also gunners to plan the trajectory of the torpedo.
All the weapons have some form of animation for reloading as well as firing. Can't just have a stack of tubes sitting there with only sounds to tell if its reloading. So really it would need a form of animation at least showing torpedoes being loaded. Which refers to the ammo box underneath idea with rotating barrels if you went with that approach. Or you'd just have a single box like turret with torpedo openings on the other end. Then when it reloads you see through cracks in the side of it, torpedoes being lifted and brought into position maybe being belt fed up from the ammo box.
Pickle:
--- Quote from: Gilder on July 06, 2013, 04:48:40 pm ---That is an idea. A long range disabler. But there is already jack and hwacha for that. Do we need another? Ehh. Personally I'd rather have another piercing option and ship killer. Mostly because the medium flak just sucks.
--- End quote ---
They're both medium. There isn't a light option for disabling at long range.
The lack of an effective long-range piercing weapon in the medium category is perhaps a separate problem. The Mercury already has this covered for the light weapon category.
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