Info > Feedback and Suggestions

The Barracuda Sky Torpedo

<< < (12/12)

The Sky Wolf:
Imagine setting mines to your left... then... mines to your right... Then unleashing a barrage of slow-moving Barracuda Air-Torpedoes into the clouds to seek and destroy that camping Spire.

Locutus of borg:
If we are trying to make it a good counter sniper (which I like) maybe we could have it bounce your ship around, just like the mines do, cause nothings worse that having your galleon spun the wrong way round right when your hwatcha gunner starts his burst

Squidslinger Gilder:
That is what Impact damage does which is what the design calls for. Initial design was for armor piercing but a page or two in it changes to impact.

Cheesy Crackers:
I can see some very scary and funny moments going in with a tracker torpedo that could end up firing on a friendly...
Continuing on that ^ imagine mines that could track ships that draw too close or that simply drift around aimlessly in the general direction you fired them

Sylas Firehammer:
That actually makes me wonder, what DOES happen if you miss the target? Does the torpedo just continue on into whatever it hits next or does it go haywire due to the tracking? Or does it have an explosive timer after so far?

Navigation

[0] Message Index

[*] Previous page

Go to full version