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Team Tactics

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N-Sunderland:

--- Quote from: Hubert PIckle on March 13, 2013, 06:24:14 pm ---Probably six-of-one and half-a-dozen of the other, either Heavy for precision or Burst with aoe explosive damage so you don't need to be as precise - the double advantage of Burst is then that the aoe damage has better hull destrying abilities than the direct damage once the armour has been stripped.

That x1.4 vs. hull aoe explosive damage from Burst rounds is well worth considering with the Whirlwind.  If you had dual gatlings and both gunners using Burst you'd say a dramatic improvement in your ability to finish off the target without support from your team mate.

--- End quote ---

Not to mention the increased clip size. Burst really is great once you get close up.

HamsterIV:
I am going to have to try out burst. I was not aware that it did anything beyond increasing the clip size with no cost to damage. I interpreted the weapon Manuel as bust multiplies the explosive area, but if the bullet has no explosive effect there wouldn't be any additional gain.

Pickle:
I think we need a definitive ruling from Awkm, but based on my experience of using the Whirlwind as there's a definite increase in ship killing power when you load it with Burst.  I've just had to check the description, I thought Burst added specific Explosive damage - but you're right the description only says that the extent of aoe damage is increased.

Helmic:
we must do science, compare the killing power of greased versus burst

Kyren:

--- Quote from: Hubert PIckle on March 13, 2013, 06:24:14 pm ---Probably six-of-one and half-a-dozen of the other, either Heavy for precision or Burst with aoe explosive damage so you don't need to be as precise - the double advantage of Burst is then that the aoe damage has better hull destrying abilities than the direct damage once the armour has been stripped.

That x1.4 vs. hull aoe explosive damage from Burst rounds is well worth considering with the Whirlwind.  If you had dual gatlings and both gunners using Burst you'd say a dramatic improvement in your ability to finish off the target without support from your team mate.

--- End quote ---

Now I understand your double Pyramidion build much better. I was wondered if it was solely intended for ramming after you chipped the Hull away with the Gatlings, but with the possibility of having some explosive damage on the Gatling bullets it looks different. They don't seem to change the damage type in the end now, though?



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