Hello everyone we're pushing out 1.2.1 tonight and there will be two-hour downtime starting at 8PM EDT.
Sorry for the inconvenience and here are the patch notes
Features
- New map: Paritan Rumble, 2v2 deathmatch - Advanced map with low visibility and lots of obstacles
- additional achievements for all classes
- level cap raised to 13
- new elite costumes, hats, and goggles for achievement unlocks
- “Skyrider” costume for Adventure Mode kickstarter backers
Balance
- Incendiary Rounds modifiers changed to +25% chance of fire (up from 10%) and -35% projectile speed (down from -50%)
- Dragon Tongue Light Flamethrower: increased chance to add fire charge to 20% per particle (up from 15%)
- Banshee Rocket Carousel: increased fire charge chances to 35% chance of 1 charge on direct hit, 22% chance of 2 charges in explosion area (from 12% for 2 and 30% for 1)
Fixes and Optimization
- Fixed a shader bug that could cause pixelated artifacts in rainy levels on some cards
- Maintain correct gun rotation when first getting on a gun
Server stability fixes (includes hotfixes made to 1.2):
- Changes to match list distribution to support a larger number of users and matches effectively
- Fixed several memory leaks
- Fixed a rare case where object destruction messages would not be sent
- Improved performance of networking subsystem
- Improved ability of networking and chat to use multiple cores
- Fixed a bug that could cause time in a match to run faster than intended