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Guns of Icarus: A Diesel Punk tale ( Rpg proposed rule system)

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Lord Dick Tim:
The high noon killing concept is a good one johny, also I love the other traits I keep seeing.
I didn't get near a computer day to do the proper editing, but I'll be on it tomorrow.

We've got enough traits to shuffle around considerable, but what about base skills?  The current base I have works for most situations in a game space, but I think it could use a little more fleshing out.

Mill Wilkinson:

--- Quote from: Lord Dick Tim on May 28, 2013, 01:10:30 am ---We've got enough traits to shuffle around considerable, but what about base skills?  The current base I have works for most situations in a game space, but I think it could use a little more fleshing out.

--- End quote ---
I think the skillbase needs a test-run to determine whether new additions should be made, and several test-plays to decide whether some skills are needless.
Also, I'd like to see to which attributes the skills are tied to, now we just know that Carousing is Social and Firearms a Mental skill.

Kung-fu Skwhale-style: You are a trained martial artist, a sight to behold during a brawl. This determination has led to a gruff exterior, however. You can use your bare fists as well as a normal man uses melee weapons, but you get -1 to Carousing and -1 to Eloquence.
            Jump-Kick: Being honed your skills as a martial artist, you've become to eralizee the benefits of your surroundings in combat. Still, you are more and more concentrated on developing yourself that others tend to be forgotten. +1 to Athletics and to-hit rolls while unarmed, -1 to Socializing and Carousing.

Honeybadger:

--- Quote from: Gabranth on May 26, 2013, 06:47:12 am ---
--- Quote from: Lord Dick Tim on May 26, 2013, 02:12:04 am ---Right now i need people to think up different traits that off the character unique powers, I could come up with a ton but I don't want it to be all my ideas.

--- End quote ---

Funny would be Drug addicted *cough honeybadger cough* what was that clear liquid in the saloon anyways ?

--- End quote ---

Hey man, I gotta be on the sauce or else shit goes down.

Gabranth:

--- Quote from: Mill Wilkinson on May 28, 2013, 06:54:23 am ---Kung-fu Skwhale-style: You are a trained martial artist, a sight to behold during a brawl. This determination has led to a gruff exterior, however. You can use your bare fists as well as a normal man uses melee weapons, but you get -1 to Carousing and -1 to Eloquence.
            Jump-Kick: Being honed your skills as a martial artist, you've become to eralizee the benefits of your surroundings in combat. Still, you are more and more concentrated on developing yourself that others tend to be forgotten. +1 to Athletics and to-hit rolls while unarmed, -1 to Socializing and Carousing.

--- End quote ---
Haha that a nice idea :D Skywhale-style... hehe...wonder what it would look like.

Hey another aspect would be , how many can "participate" ? Like , were quite a few now , I counted 7. Is there a player limit ?

Lord Dick Tim:
Like most RPG games I think the ideal table count is about 4-6 players.

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