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pyramidions, pyramidions everywhere
Mattilald Anguisad:
I know I might have some bias, since I mostly pilot Pyramidions (ever since heavy Flak nerf made Golfishes pretty boring with only 2 viable weapons), but I think prya is just fine where it is (BTW is has as much perma hull as Squid does) as of 1.2. Since it is a close range ship, any reduction of hull, maneuverability and speed would be a crippling nerf. Junker can outturn Pyra, and if it posittions correctly easily outgun (othervise it's just barely) - on short to medium distances junker can even outrun Pyra (pyra has one of the poorest accelerations now- i think second worse only to galleon).
Sonoskay:
Its just the standard it seems.I like Junkers and goldfishes better. and usualy do very well against Pyras... though seeing one Every match is a little borring...
Queso:
Take a galleon out for a spin and you'll see pyras drop like the Hindenberg.
HamsterIV:
--- Quote from: Queso on May 19, 2013, 11:25:16 pm ---Take a galleon out for a spin and you'll see pyras drop like the Hindenberg.
--- End quote ---
That only works if the galleon's gunners can shoot strait. The pyramidion's guns are far more forgiving of bad gunnery, and the ability to control distance while attacking puts it ahead of the junker and galleon in my book. Regardless of the ships strengths and weaknesses it is the skill of the crew and captain that determine victory.
kpenguin:
The counter to metamidions is stealthgalleons, as Hamster and I found out last night ;)
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