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pyramidions, pyramidions everywhere

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HamsterIV:
Without Kerosine I had a hard time keeping up with a galleon in a squid. The squid accelerates much faster, but I think their top speeds are pretty close.

I was in a 2v2 with three inexperienced captains. I was playing mid field annoyance with my squid on a dunes match when I see this enemy galleon flying strait at my ally. I make the intercept at 80 degrees, but want to pull even with the galleon so that I can use my front and side guns on it. Since the galleon was already going its top speed It got a bit of a lead on me as I had to turn post intercept. I put my engines to full but did not gain any ground on it. Only after I kerosined the engines was I able to pull even with it. I don't know if the galleon was on kerosine at the time, but galleons can get up to a pretty impressive top speed of they have enough room to accelerate up to it.

What I am trying to say is that survival in the squid is not about strait line speed, but rather maneuverability and placement.

Echoez:

--- Quote from: RomanKar on June 24, 2013, 02:59:45 pm ---
--- Quote from: EchoLG on June 24, 2013, 02:44:16 pm ---
--- Quote from: RomanKar on June 24, 2013, 12:38:40 pm ---No, the Pyri is not too fast, the Squid is too slow.

--- End quote ---

one and the same, my problem is that as a Squid I can't outrun a Pyramidion. That shouldn't be the case.

--- End quote ---

Not to split hairs, but I'm splitting hairs.  If the Squid and the Pyramidion were the only two ships then it would be one and the same, but there many other ships out there.  I've heard told the Goldfish can actually outrun a Squid (not sure what the specifics are). 

In short, the speeds of all the ships, relative to each other is actually quite balance, I think, except that the Squid is too slow.

--- End quote ---

Okay you do have a point and I agree, it's not the same. You were right to split hairs, so no worries about that c:

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