Weekly Progress Update: 4/4/2014

Even though I walk through the darkest valley, I will fear no evil, for the AI director is under my control.

Time flies when you are having fun and this week has been amazingly exciting for us. We’ve gotten to do a lot of hands on testing of Co-Op for PAX and it is starting to feel really good level wise. We can’t wait to show everyone the corvette, frigates, and swarms of planes that will be coming your way soon.

As always check below for the full report on your (hopefully) favorite devs!

Chang-hung:
CH has still been resolving air traffic control problems for the Arashi League.

Shelly:
Completed Arashi costume sets, 4 sets of new figure heads, and also some changes to the Yesha costume.

Howard:
Howard has been working on PAX planning, writing, and making presentations for a couple of talks

George:
Fixing bugs for PAX demo build. Also adding in last minute effects to the boss ship and airplanes.

Emily:
Made some cool decorations for the main community page, started redesigning the store, matchmaking work.

Tim:
Tim did the final visual polish for PAX

Alex:
Preparing our PAX demo build, playtesting co-op, fixing rendering and director glitches

Eric:
Heavy testing of the PAX demo for Co-Op

Matthew:
Organizing matchmaking testing that HAPPENS TOMORROW AT 11 AM EASTERN. If you don’t know how to get in, email me personally at Keyvias@musegames.com. Working on badge descriptions and on outreach for press for PAX.