Hail to the king, baby!
The release has been great despite Mother Nature’s best attempts to stop us. Everyone at Muse is safe though a few of us are still trying to get our power and Internet back on. We want to thank everyone for your patience during the launch’s server outrages, and we want to give a shoot-out to the community ambassadors who were able to get online from home to help keep everyone up to date.
More after the break…
Kickstarter Fulfilled
Just a quick announcement. All of our Kickstarter backers should be receiving their retail keys and associated keys for other goodies in their email. If you do not receive anything (please check your spam as well) in the next 24 hours please get in touch with us at feedback@musegames.com
Imminent Release + Frankenstorm
The release of Guns of Icarus Online is on the horizon! The scheduled October 29th release is set to go. Steam will be flipping the switch some time tomorrow. It’s been one helluva ride! We want to thank every single one of our beta players and supporters for their time, effort, enthusiasm, and support. A small team like our would have never made it without you guys. Thank you so much!
Another thing that’s happening on the 29th in Hurricane Sandy, aka FRANKENSTORM. It’s hitting NYC at 3am. The reason why I’m mentioning this is that while our servers and Steam release will not be affected, us in NYC will be. There might be power outages and who knows what. What we do know is that all of us will be in game with our Community Ambassadors (anyone with a funny colored name is serious business) supporting release while working from home.
However, if there are internet and power outages then we’ll have limited access to our various communication outlets. Just want to get that out there. Some of our CA’s will be in game to field your questions though.
That’s it! Last few hours to pre-order the game for CHEAP CHEAP CHEAP!
Servers down for several hours
We’re pushing a lot of stuff right now (RC) and doing crazy stuff to our servers so everything will be down for several hours. Keep y’all up to date as we get the news.
Midweek update: Incoming ship, gun, and release
Only four days till release and it’s all hands on deck in the office. We’ve been very happy with how the beta has gone. We want to thank everyone on how patient they’ve been hunting out glitches and issues for us. We hope you’re ready for the final leg of the journey.
You’ll notice in the next patch that weapons are going to have fancy new names. We wanted to give a little more flavor than “Medium Carronade.” So every weapon will be getting a new nickname.
We are also changing the name of the Missile Launcher to the Rocket Launcher and the Rocket Launcher to the Rocket Carousel.
The last change is small and medium weapons will be renamed to light and heavy weapons respectively.
We’ve revamped the tower ship, now the Spire, and it’s going through the final flight tests and will be out tomorrow. We decided on three light weapons and one heavy weapon which will require a strong crew to use effectively.
Along with the Spire coming out tomorrow is the the Hwacha missile launcher which fires a bunch of rockets for area-of-denial effect while damaging components. The Lumberjack is still in the art pipe and getting particle effects added despite Sgt_Spoon’s great suggestion.
There is also be a new vanity camera is being added so you can see your character in third person and enjoy how brave and noble your character looks against the backdrop.
We are also pleased to announce a new 2v2 map currently codenamed “The Fjords” which is currently in the works.
For news on the server front, Conrad and Alex have locked themselves in a room tending to the servers. We toss food in every so often, but they told us they’re not coming out till release. We got almost everything in place except a bad switch in Europe, but we think we’ve tracked it down and it should be fixed soon.