Guns of Icarus Online Post-Mortem – Part II: Starting Over
After the saga with the publisher ended, I was pretty demoralized, we all were. But I really didn’t have time to sulk. We were about broke. The money we made from the original Guns and CreaVures was running out. I didn’t really know any publishers, or anyone for that matter, who would give us money. We had just ended a publisher ordeal after all. Looking around the room, I owed it to everyone to keep us going. Making games is what what we always wanted to do. We had sacrificed too much, came too far to just lay down and quit. (more…)
Guns of Icarus Online Post-Mortem – Part I: Publisher Hell
Guns of Icarus Online is over three years of our lives. In the span of creating this game, our room had caught fire, our building had endured a great flood, we had been stomped on by a publisher to near death, and overcame one of the worst game launches ever, releasing on the night of a hurricane. Sleepless nights can’t begin to portray the summation of all stress and elation. In this span I’ve gotten everything from pneumonia to a concussion from walking straight into a doorframe after a few late nights in a row. With the game now over a year old, I figured it’s a good time to reminisce on how this game came to be, the major the decisions and crisis we faced, how we overcame them, and what lessons we learned. Through out this journey, our vision and faith in who we are as a team would be thoroughly tested. There were so many things we didn’t know and many struggles. To us, this journey wasn’t just about making a game, but also about trying to make a difference together as a small team. (more…)
Weekly Progress Report 5/9/2014
Time once again for the weekly progress report! This is where you find out what we’ve been working on and what you’ll be seeing someday soon!
To talk to us directly about these new updates along with anything else Guns related come join us at twitch.tv/gunsoficarus.
The team’s week after the jump. (more…)
Weekly Progress Report 5/2/2014
We made it to Friday! It’s been a busy week with a patch, hotfix (emphasis on hot for pun purposes,) and working with casters for a major push for Guns of Icarus.
We appreciate everyone sticking through the week with us and helping us catch, draw, and quarter some bugs that slipped through the testing procedure.
As always we’ll be holding the Dev Fireside chat at 3 pm eastern, 7 pm GMT, on Twitch.tv/gunsoficarus.
For the team’s activity follow the jump!
Top 10 Most Wanted Bugs
With the release of the new update, it’s that time again to post the most wanted bug list. If you see these infamous characters in game, please alert the bug squashing authorities (us) at feedback@musegames.com. (more…)