New Match System Put to the Test

A first look at the game changing UI.

Thank you so much to all the players who took part in our testing.  We had 81 players who put having fun on hold to make sure we could test the new match system.

As they can all attest, this was hardcore testing with 351 separate queues recorded. That’s 216 pilots and 398 gunners and engineers.

On a positive note the matchmaker took an average of 17 seconds to put a player into lobby even when there was only a max of 30 players in queue at one time.

Follow the jump to see what was tested and what’s changing! (more…)


New Match System and Weekly Progress Report 6/27/2014

Behold the newest decoration being made for your ship.

Friday, normally the most exciting day is being usurped by Satuday this week. Saturday we are testing the new match system. What makes this testing so much more exciting than the last one? Your feedback. After we heard what players had to say about the old system we thought long and hard about making a system that fits the community spirit and matches the amazing and social players we have. Tomorrow we are excited to unveil this new system to you in the dev app and once again listen to all the amazing feedback you have for us.
Testing will occur at 5 pm eastern, 9 pm GMT, June 28th on the Dev app.

If you do not have access to the Dev app please click anywhere in this paragraph and fill out the forum. The only required part is your email so we can give you a code and the times for the event.

As always we’ll be talking about these new developments live with everyone at 3 pm eastern, 7 pm gmt. Join us as twitch.tv/gunsoficarus

As always after the jump you’ll find what the team has been working on. (more…)


Weekly Progress Report 6/13/2014

A overview of everything the art team has been working on.

You’ve made it though another week. Time to celebrate with Guns of Icarus news, events and streams! As always you’ll find what the team has been working on below, but don’t forget at 3 pm eastern Matthew and Eric will be hanging out with  Dan from the Rob and Dan show. He’s super excited to talk about the first two weeks of Hephaestus and what the action the third week is bound to have.

Catch us at twitch.tv/gunsoficarus to chat with us live hear our thoughts, ramblings, and secrets on what’s coming next for Guns of Icarus! (more…)


Weekly Progress Report 6/6/2014

The Captain’s pack. One of the most often asked support questions we get.

Friday is upon us and with it the weekly progress report about the team. As always we invite you to join us at 3 pm eastern, 7 pm GMT, at twitch.tv/gunsoficarus where we will be talking features, bugs, fixes, and answering every question you guys bring our way.

Also remember the Hephaestus Challenge continues tomorrow at TheRobAndDan Show and Imagine‘s  Steams. Currently Cake, the Gentlemen, Glowwater Thralls, Holy, Overwatch, Sacrilege, Storm Ryders, and SPQR are the only clans on the leaderboard for their performance last week.

See what the team has been working on after the jump.

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GoIO Post-Mortem – Part V: What Dumplings Taught us about Service

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After our Kickstarter campaign concluded and pre-orders went up on our site and Steam, people started to interact with the game.  We started to coordinate testing with Kickstarter backers and people who pre-ordered, and in the beginning, everything was really rough.  Mechanics were being refined, Ux/UI were still rudimentary, and we were just setting up our servers and peeking into that terrible rabbit hole that was networking.  With people having their first experiences with the game, we had to think through just how we would shape and interact with our community. (more…)