1.3.6 Update!

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Hi everyone!  Thanks for waiting patiently for us to take the servers down and roll out the new update this morning.  The new update, 1.3.6, is now live!  And here are the release notes.  It’s pretty long as usual, so grab a cup of tea and enjoy!

In memory of TimmyB

Contents

– Decorations for your ship:

– 4 figureheads*

– 3 deck themes*

– 5 balloon decals

– 6 ship paint colors

*Each figurehead or deck theme can be used for all ships.

– Female Khovansky costume

– New Ship Collision FX

– New First person locomotion animations

– Practice Mode renamed to Blumer’s Blastyard

– All items in Store 50% off til 5/23

Features

– Community System:

There is now a Community section in game accessible from the header.  This section has quite a few new shiny things in it.  The most prominent is the Clan system.  From now on, you’ll be able to create your clan as well a permanent clan name and clan page.  You will be able to manage your clan by promoting officers and accept new clan members.  You’ll also have demote and kick functions for your clan, so use wisely.  Your clan can be given commendations by other players, and this will determine your clan’s visibility in the clan list.  Your clan will now also have it’s own chat channel and members list alongside Friends and Party.  The leaderboard for the competitive season in game is now also available, and you can see your new shiny profile page, with a character viewer to boot.  All upcoming community events will be displayed in Community, and you can favorite any of them for your clan page.  As events become available, you can join them (if permissions allow) directly from event list.

  • Community Section

  • Clan System:  Clan registration, member management, clan list, clan chat

  • Events

  • Competitive leaderboard

  • New Profile page

– Ship Customization:

The ability to decorate your ships is finally here!  There is a new section in the Store called Ship, where you can get deck themes, figureheads, balloon decals, and paint colors for your ships.  Some of the decoration items will also be unlockable through your Progression.  After you get the items, you can go to the new Ship screen to decorate with them.  The new Ship screen is also more streamlined, with bigger ship previews, where you can simply drag to rotate and zoom in and out.  Gun slot customization is also cleaner with less clutter.

  • New deck themes, figureheads, balloon decals, and paint colors for ships

  • New Store section for ship decorations

  • New and streamlined Ship customization page with enhanced ship preview (drag to zoom and rotate ship)

– Updated Tutorials:

The tutorials have been updated to cover more of the essential elements of the game.  A basic tutorial allows you to explore the different components on the ship – helm, guns, and repair points – and trigger tutorials for each component.  The basic tutorial also instructions and reminds about all the communication tools, such as voice chat, text chat, and voice commands.  It shows how guns are used in tandem or complements.  The class specific tutorials then dive into more specifics about the individual components, skills, and mechanics of each player class.

– Notification alerts

– Stopping animations

– Additional hooks for balance data analysis

Balance

– Portable Flak: Arming Distance of 150m (no AoE under 150m, from 225m), 2.5x Zoom (from 2x), 1000m Max Range (from 875m), Pitch Speed 50 degrees/s (from 120), Yaw Speed 50 degrees/s (from 120), Rate of Fire 2.857 bullets/s (from 2.5), Reload Time 4s (from 5), Damage 50 Direct Explosive/30 AoE Explosive (from 45/30)

– Harpoon: Maximum Harpoon Duration 5s (from 120s), Max Rope Length 800m (from 600m), Max Range 800m (from 600m), Reload Speed 16s (from 4s), Force 270000N (from 20000)

– Flamethrower: Fixed major hit detection bug so flames actually hit reliably now, AoE Radius 6m (from 10), 1.6 Direct Fire Damage with 27.4% of igniting 1 fire stack (remember that flamethrower always has 6m AoE Radius even without AoE damage)

– Tar Barrel: Fixed exploitation bug where damage would not be dealt until the end of the tick.  Reduced engine damage to 20 damage (from 25), Increased Cloud Duration to 35s (from 30), and Increase Cloud Damage to 15 Shatter/s (from 12)

Bugs

– Fixed bug with notification UI overlaying on top of other UI elements

– Fixed graphical glitch with multiple slot swap requests

– No more 2 rubber goggles in store

– Fixed incorrect texts in achievements

– Removed duplicate tracks in soundtrack DLC

– Fixed extension/file type inconsistencies in soundtrack DLC

– Fixed incongruous terrain/obstacle on Northern Fjords

– Removed invisible collider/wall in Anglean Raiders

– Fix for mic usage preventing turning

– Fixed disappearance of friend and block lists

– Fixed player loadout screen issue with quick esc press

– Fixed issue with 3rd person view and mounting mine launcher

– Fixed display inconsistencies of the player class usage piechart in player profile

– Fixed shader of gratings so they receive shadows properly

– Fixed scrollbar positioning for Friends, Blocked, and Recent lists in Social

– Fixed issue of player popup being overlapped by lobby name

– Fixed issue of captain target selecting allied ships

– Fixed gun class mislabeling in ship customization screen

– Fixed functioning of exit game button on loading screen

– Fixed formatting issue with skill tooltips

– Fixed choppy movement speed when player falling

– Fixed issue with pilot’s FOV not resetting when ship destroyed

– Fixed issue with buffing changing rebuild time

– Fixed issue with not being able to repair component when inside them

– Fixed issue with Home/End keys scroll the chat too while typing

– Fixed issue with blue teams’ ship type going off-screen in spectator if ship’s name is long

– Fixed issue with player leave/join status reporting in global chat

– Fixed positioning of yes/no confirmations

– Fixed positioning of character models in character preview

– Changed wording of practice loading

– Fixed misplaced button when choosing practice/form crew at main menu

– Fixed invisible collider in Canyon Ambush

– Fixed issue of missing buttons when clicking too fast

– Fixed issue of buttons not being properly blocked by profile popup

– Fixed issue with clouds being invisible under Shader Model 2

– Gun notes now have arming time info

– Notification added when failing to join a friend

– Female Skyrider goggle now matches its equipped position

– Fixed issue with spawning off ship

– Fixed issue with player titles not matching their class

– Fixed issue with Artemis missile display

4.30.14 Hot Fix Notes:  

– Adjustments to figurehead positioning

– Fixed in-match tutorial text blocking spawn point

– Fixed female Khovansky’s deploy issue

– Increased character limit of clan messages

– Improved ship previewing in Store and fixed minor UI display issues

– Improved scaling for a few UI icons

– Adjustments for Royal theme on Spire

– Adjustments for Industrial theme on Spire

– Adjustments for Industrial theme on Squid

– Adjustments for Industrial theme on Junker

– Fixed object blocking the view while being on helm in 3rd person on Galleon with Industrial theme

– Fixed Hwacha sound effect

– Fixed ‘last online’ not being updated

– Fixed color consistency of pie charts

– Fixed display issue showing clan officer functionality for non-officers

– Fixed UI issue when clicking Options at player’s badge selection screen

– Fixed/changed store and community ‘new’ label to resolve UI bug

– Fixed overlapping text in game manual

– Fixed Tutorial text blocking ship respawn points during match

– Fixed Community Ambassadors’ list being covered by community panel

– Fixed ‘ESC’ key closing wrong window and causing UI to break

– Fixed animation when cart is full

– Fixed issue with clicking on the character icon not letting player to customize his/her character

– Fixed profile statistics inconsistencies

– Fixed duplication of Industrial theme in Prizes

– Various tutorial adjustments to clean up text, improve pacing, and fix a couple of issues.

– Fixed/renamed a pilot achievement not fitting its window

– Fixed using line-feeds in ‘Clan quotes’ breaking the UI

– Fixed Pilot tutorial text showing the actual key instead of default

– Fixed ‘clear all’ on notifications disabling the expand chat box when nothing is in the way

– Fixed resolution options’ inconsistency under Linux

– Added buy limitation for figureheads, decals and themes as they are not consumables and can be used on all ships simultaneously

– The ‘remove from clan’ option is now hidden from non-officers

– Smoother landing animations when Range-Finder or Chemical Spray is in the player’s hand

Balance

– Flamethrower (lol): 1.2 Fire Damage (from 1.6), Ignition Chance for 1 Stack 18% (from 27.4%), AoE 4m Radius (from 6), Clip Size 250 (from 300)

– Heatsink: Now extinguishes 3 stacks of fire upon reload