friend code

Make Friends and use them for personal gain!

Hey everyone,

We’ve been getting questions in game and during fireside and wanted to take the time to explain the new Friend Referral system and the removal of slot swap.

Friend Referral is a pretty basic system. Give you code to a novice player who activated their account within the past 30 days, when they redeem it in the system you will receive a special reward. You will receive rewards at 1, 3, 6, 9, 15, 30, and 50 friend referrals. In these rewards will be dyes, the new store coupons, and exclusive titles. So recruit your friends and use them for special rewards and exclusive prizes.

Just as important are the changes to the slot swap. There’s been a lot of confusion on this and we definitely want to clear it up. Slot swapping was never meant to be in the game. At first it was done by players with spectator and it was done from one side to another, we planned on phasing it out once we put in slot request swaps (so at least one person on each side agreed with it,) and only in this patch have put that in.
The ability to swap freely has been abused by player before to make unfair teams, but many players came to us saying how they used it for the opposite effect. We want to keep allowing that though and in an upcoming hotfix on Friday we will be allowing slot swapping again to the weaker side. This way players won’t have to “ask permission” to try and improve the game balance.
We’re going to keep an eye on this system and see if it’s working out and once it’s in, we’d love to hear your feedback.

Thank you everyone for joining us on this crazy ride as we try to push, prod, and poke systems into the game to improve the community experience.

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Editor’s Notes:

Welcome to 1.4.6, one of the biggest patches to hit Guns of Icarus, with the first new entirely new game mode – VIP – in a long while! VIP is tactical, but also thrilling and violent. It’s been really exciting and rewarding for us, as we’re finally able to take the mechanics we’ve been developing for Alliance and bring them back to Skirmish PvP. Not only do we have the new VIP mode, we also have a massive tutorial revamp, complete with voice over, more interactive scenarios, and final tests for players to earn higher medals and rewards. There’s more! A new coupon system and friend referral bonuses are here to reward everyone who’s been so instrumental in helping us grow the community. This isn’t the end of skirmish content either. As we speak, another game mode – Skyball – is being designed for the next patch. It is an entirely different and unique sky sport game coming FREE to all owners of Guns of Icarus. Get ready for some zany fun and more explosions and stay tuned!

New content:


New VIP Game Mode

You’ve gone out on your own to play this mode, and we’ve seen how much fun you all have.  We’ve connected with Tropo, Richard, and KitkatKitty the creator and organizers of the player run VIP matches to discover how your rules and nuances make the mode fun.  Score points by killing each team’s VIP.  If the VIP kills another VIP, you get bonus points!  First team to get the required points wins the match.  Important thing to note, the first ship on each team in the match lobby is designated as the VIP.  Plan accordingly!  There are 5 revised maps to play this hectic mode on with a set of achievements to boot.  Happy Hunting.

costume paradeAlliance Sprung a Leak!!

While we’re deploying this morning, we misconfigured something…  And! All the first level costumes for Alliance are now in the game!  it’s not often that our mistakes have pure, unintended, and positive consequences. While we have to rework our progression for Alliance, we’re happy to announce that everyone in game is now gifted (accidentally :D) an Alliance custom free! Enjoy! If you so choose, the Alliance preorder is on our Steam store page, feel free to check it out.



New Tutorial

The best crew member is a crew who knows how to complete basic tasks on the ship.  This is why we’ve completely revamped our tutorial to ensure that new players can have a place on every ship.  It even offers mini-game challenges that even the experienced players can test the skills with and earn medals.  There are tutorials for all classes and each one is meticulously instructed by Captain Morrison via radio (just in case you crash the ship).  These revisions should offer a more in-depth yet concise, and highly engaging way to learn how to play the game.

Continue reading

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Credit to  player jamesmokka who made this amazing piece of art.

The team has been hard as work squashing bugs, putting the final touches on, and finishing the last little bits onto skirmish 1.4.6. We’re really excited to have everyone play VIP, recruit friends, and use enjoy our novices taught by the new tutorial.

Don’t forget today is the last day for the humble sale! If you wanted a copy of Guns of Icarus at a discount, today’s the time!

At 3 pm eastern on where Howard, Matthew, Mikko, and Josie will be talking all about the new patch incoming your way hopefully next week.

To see what the team has been working on and the player of the week follow the jump! Continue reading

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skyball smaller

Hello Everyone,

We’re very excited to announce testing for not one, but two new game modes for Guns of Icarus Online! Join in this Saturday at 12 pm eastern. Fire up your Dev App and join us in game as we put these two new game modes through the fires of player testing.

The Game modes are VIP, which we’ll be testing on Anglean this weekend. Anglean VIP  has proven to be the most violent game mode we’ve ever tested.  30 ship destroyed in 20 minutes. Get in, protect your VIP and destroy theirs in a Knock-Down, Drag-Out Brawl.

Skyball is a tactical  mode focused on aggressive tackles, deadly turn overs, and mad dashes to the goal line.  You can see an example of a ball steal above that lead to a rush cross the line while the enemy was wiped out by the backline.

If you don’t have access to the Dev App, Click here and grab a code in the discussions! We’re going to be talking about these new game modes and more live at

Follow the jump to see what we’ve been working on and our player of the week! Continue reading

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Hello everyone,

We’re back on the swing of things after TWO major events. First is PAX, you can watch the set up for the event above (more footage incoming later) and we are officially in ALPHA!

We’ll be talking about these events and more at at 3 pm eastern. If you’d like a chance to talk to the lead designer live, join in!

Follow the jump to learn about “Seven Deadly Ship” and “Spread your Wings” two Guns of Icarus Events  and our player of the week. Continue reading

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Faction Screen

Hello Everyone,
We are officially in Alpha now! This means a huge batch of content and first iterations of major systems for you to test out and give feedback on. Below you’ll see notes on everything from a new map to the first take on Alliance World Progression!

For Alpha, we have increased the viability of single ship and single pilot games, and we will expand regular group testing sessions beyond every Saturday at 12 pm EST. Stay tuned in the coming days for announcement of more days and times. If you have questions or issues with the update, you can always email us at

If you haven’t pre-ordered Alliance yet, you can now do it through Steam! Thank you so much for your support!

Once you pre-order, just send us an email at We’ll give you a code to join us in the prototype, and you can have an exclusive first look at everything yourself and give us feedback!

New Contents Continue reading

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Move over bonefish, the Arashi are upgrading

It’s the week before pax and all through Muse.
Not a dev was sleeping, especially not those who schedule press interviews.
Others were working on fitting the alpha into a USB with care
In hopes that everything would work on first try when they got there
With computers tucked in all tight in the back of a van
Devs were on their way, rocking out to Dvořák’s 9th symphony in a four door sedan.

To be the first to hear about our plans for PAX and get to ask about the upcoming alpha, join us for our weekly dev fireside chat at We’ll be taking questions and talking about the massive push into alpha coming to a con and computer near you!

Follow the jump to see what the team has been working on and our player of the week! Continue reading

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