Weekly Progress Update

A first

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look at one of the Co-Op maps you’ll be flying over and the airplanes trying to kill you.

It’s been a busy week and the entire Muse team has been hard at work building, testing, and creating massive new features for skirmish and co-op testing. We wanted to give you the lowdown for our week and give you some things to talk about for the Dev Fireside chat starting at 3 pm EST at Twitch.tv/gunsoficarus

Each of the team member’s week after the jump.

Chang-hung:
CH has been working on more AI airship actions, testing, and debugging.

Howard:
Howard is completely submerged in PAX planning.

George:
George has been following up on the airplane and airships assets making sure they load correctly.

Shelly:
Shelly just finished the Yeshan male level 3 costumes and is 80% done with the Yeshan female level 3.

Emily:
Emily is working on decoration for the UI menus.

Tim:
Tim has been negotiating ship customization and making assets for Co-Op.

Nathan:
Nathan is fixing some bugs with the new HUD indicators, working on the new tutorials, looking for rooms for PAX and planning his costume.

Alex:
Alex is improving our terrain rendering for Co-Op. He is also testing and turning various aspects of the Co-Op director.

Eric:
Eric is mailing even more Kickstarter rewards, working on Co-Op features for Pax, and writing some lore.

Jerry:
A bit of clan work, matchmaking work , ship customization, plus some system debugging has kept Jerry busy all week long.

Derek:
Derek is finishing up run stop animations for male and female models.

Tom:
Tom is putting the AI through an Airplane obstacle course and working on their avoidance.

Matthew:
Matthew is putting the finishing touches on what we’d like to do for matchmaking testing and will be bringing everyone in with a time very soon.