What we know
-Desert dwellers
-Government is "Largely independent and heterogeneous city states"
-Scavengers
-Culturally derrived from western Europe
-At war with the Guild
-Colours are rust and white
-Symbol is the vulture
So they’re at war with the Guild. It makes sense, looking at the map, it has the most direct routes between 2 nations (2), neither of which has a large impassable body of water in between. In fact, Caldos and Hikagebashi are on opposite sides of a tiny lake (Devs, is there any way we can download a bigger map of the world?)
One of my big questions is “Why?” Why do the southwestern cities still live in the desert, if it’s so hard? They have airships, they can move about. Why are the other independent towns not a part of the league, which is made up of independent towns? Strength in numbers, right? They’re a desert scavenger society that doesn’t seem to have an edge technology- or infrastructure-wise. I can see the eastern settlements near water being lively places.
Culturally based on western Europe, so I’m thinking, where able, they would try to build stone buildings with tiled roofs, things that can last for ages (In North America, 100 years is a long time, in Europe, 100km is a long distance).
I’m no expert on European geography, but I don’t believe that there are any deserts in western Europe, so how they would adapt would be interesting to see. Many European countries are by the ocean (Germany, France, Spain, Greece, Italy, etc...) so the cities there could have different buildings based on different cities in different countries, like Nice, Barcelona, even Venice.
Political interactions- the League could have many languages, and for average citizens to speak several languages would be the norm. For example, 2-3 League languages and 1-2 non league languages, on top of “Common”, if there is a universal language.
-The Guild-Hates the guild for being expansionists. Member states near the water are at the most risk of being taken by the guild, the others are at less of a risk due to lack of resources.
-The Empire- Don’t really like the Empire, since they want to convert them, and they don’t understand their way of doing things. They are, however, their best trading partner, buying up a lot of what they scavenge.
-The Republic-Very good, though they’re rather far away, they would need to cross through Empire territory to trade with them. The Republic doesn’t always want what the League has to sell, since they can plunder locally, but often when an Arashi ship bearing raw materials comes along, they will usually buy it. They rarely raid the Arashi league due to the distance needed to raid Arashi territory, and almost never take Arashi thralls (Lord Dick, explain the other reason xD). Anglean craftsmanship is highly valued by the Arashi, due to its quality and durability, though some adjustments are made for dealing with hot, dry or moist, salty environments. Therefore, it is not uncommon for Angleans to make the trip to the League, knowing that they will be sure to sell out whatever they have
-The Baronies-Good. I can see them often hiring the Arashi as mercenaries for their desert campaigns; the League is too far away from the Baronies to be worried about an invasion. They both readily trade by sea, and some lords in the Baronies have winter homes in some of the port cities of the League
-The Order-Good. Though they rarely have use for the products of Chaladonian science, the Order’s universities and research bodies are keen on picking up any and all ancient technology that the desert hides, as well as buying rare ingredients found only in the desert.