« on: January 12, 2018, 03:05:16 pm »
Junker- Longitudinal Speed: 30m/s (from 26.01)
- Vertical Speed: 13m/s (from 17.6)
Magnate- Armor: 650 (from 525)
- Turn Speed: 15deg/s (from 11.5)
Mobula- Longitudinal Speed: 28m/s (from 25.99)
- Longitudinal Accel: 4m/s2 (from 3.5)
- Vertical Speed: 15m/s (from 17.07)
- Vertical Accel: 5.5m/s2 (from 4.75)
Stormbreaker- Armor: 500 (from 700)
- Hull 400
- Speed: 30
- Accel: 15 (from 29.91)
- Turn Speed: 18
- Turn Accel: 12.38
- Vert Speed: 14 (from 12.99)
- Vert Accel: 3 (from 6.32)
- Continue testing Hitbox changes to prevent balloon ramming
- Repair Points moved: Hull and balloon swapped
Spire- Continue testing balloon hitbox changes
Anglean Raiders- Lower point C to 600m (from 800) to create a lower fight around the ship bow
- Red spawn -900, 900, 1050 was too far north (Z =1500). Position has been corrected.
- Point limit increased to 550
Raid on the Refinery- Respawns (shared) all aimed generally towards point A
- Initial spawns same as Blackcliff Butchery
- Point limit increased to 550
King of the Flayed Hills- Added 3 points, removed 1. Total - 7 points
- Point limit to 650
- 3v3 version added
Crazy King General Changes- Increase capture area radius to 200m
- Point limit increased 100 points for all maps
- Reduce capture and decap time to 15s each
- Reduce active point time to 170s (from 198)
4v4 Maps- Water Hazard
- Northern Fjords
- Fight Over Firnfeld
Library- New UI
- Add faction ship descriptions
« Last Edit: January 13, 2018, 04:50:53 pm by Inkjet »
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