Author Topic: 2nd Gunner Midmatch Join  (Read 4254 times)

Offline Corporal Ravioli

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Re: 2nd Gunner Midmatch Join
« Reply #45 on: September 21, 2017, 11:04:59 am »
Ok, Ravioli? You missed the point.

I don't believe so. But I'm also not going to write up a whole post saying "yeah what an asshole." It's deeper than that.

I'd rather dedicate my attention to how these situations can be averted via intentional design. You know, the topic.

Because ultimately it's better to be screaming at a non-communicative engineer than a second gunner. You're never going to fully avoid the twat but at least you can give him a mallet.

Offline Lore De Spades

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Re: 2nd Gunner Midmatch Join
« Reply #46 on: September 21, 2017, 11:42:02 am »
Of all the gunners who joined mid match on my ship, left cause I asked them to.
nicely

Perhaps I am just lucky.

Many of the novices don't know they join as a gunner, it happened to me too. They also don't know if the match is running or not.
Perhaps Muse can make it more clear that one match is running, or whatever.

Offline Zetnus

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Re: 2nd Gunner Midmatch Join
« Reply #47 on: October 06, 2017, 07:08:47 am »
The end is near:

Offline Richard LeMoon

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Re: 2nd Gunner Midmatch Join
« Reply #48 on: October 07, 2017, 02:37:06 pm »
Second gunners are now blocked from joining slots 1, 3 and 4 in running matches in devapp. We are running tests to make sure there are no bugs. Official sessions are at 5pm EDT Friday, and 3PM EDT Saturday.

Offline Analus

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Re: 2nd Gunner Midmatch Join
« Reply #49 on: October 10, 2017, 02:13:07 pm »
Pls implement soon:

Offline Lore De Spades

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Re: 2nd Gunner Midmatch Join
« Reply #50 on: October 10, 2017, 02:16:00 pm »
To add what Analus posted; there was a captain, but he left after the 2 gunners joined. and then.... ye

Offline Narayan

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Re: 2nd Gunner Midmatch Join
« Reply #51 on: October 15, 2017, 03:47:10 am »
Well there is an old saying, "you can lead a horse to water, but you can't make him drink". Even if you switch new players to engineer you may not be able to get them to repair or get off guns. That's why I still think slot lock would be superior.

Offline Corporal Ravioli

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Re: 2nd Gunner Midmatch Join
« Reply #52 on: October 15, 2017, 10:56:48 am »
I don't believe any system that actively bars users from playing an already-dead game is superior at all. When there is only one PVP lobby, and that one remaining player online tries to join your lobby and can't, what, he's supposed to just fuck himself?

Offline Schwalbe

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Re: 2nd Gunner Midmatch Join
« Reply #53 on: October 15, 2017, 11:05:29 am »
In Narayan's mind - yes. Although I believe your question was rhetorical, cause the answer is obvious to non-toddler.

Offline Xsaner

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Re: 2nd Gunner Midmatch Join
« Reply #54 on: October 27, 2017, 08:57:40 am »
My first game online after playing the toturial, I joined a broken ship as gunner, after 30 seconds my ship explodes. THE END.

Why would you ever put a new player in this position. I am not likely to try this again because this is really not logical to me.

I am someone who likes stats and if there are stats ingame they are already ruined.

my suggestion is . Don't let people join mid-fight very discouraging.

Offline KapiteinKoek

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Re: 2nd Gunner Midmatch Join
« Reply #55 on: October 27, 2017, 02:50:08 pm »
My first game online after playing the toturial, I joined a broken ship as gunner, after 30 seconds my ship explodes. THE END.

Why would you ever put a new player in this position. I am not likely to try this again because this is really not logical to me.

I am someone who likes stats and if there are stats ingame they are already ruined.

my suggestion is . Don't let people join mid-fight very discouraging.

Could've gone Engineer and saved the ship.

But yes, you are a special case and should ask for a refund, bad game!

And I too, am a numbers man. For example: Quick Maths - 2 plus 2 is 4 minus 1 that's 3
/thread

Offline Schwalbe

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Re: 2nd Gunner Midmatch Join
« Reply #56 on: October 27, 2017, 04:08:12 pm »
> One loss
> Stats ruined

The fuck is wrong with you?

Offline Richard LeMoon

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Re: 2nd Gunner Midmatch Join
« Reply #57 on: October 28, 2017, 10:44:58 am »
Be nice, you two. It does matter to some people.

But yes, that is the chance you take joining running matches. Often the reason a ship has an empty slot is because they are losing the match and leave to preserve their win rate. Nothing we can do for that.

Offline Corporal Ravioli

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Re: 2nd Gunner Midmatch Join
« Reply #58 on: November 05, 2017, 07:13:30 pm »
I'm glad that this feature has been employed. It is definitely a relief to not have to worry about a second gunner joining during the battle.

However, I still find a few issues with how this system treats returning to the lobby. When the gunner is in slots 3-4 before the match begins, when we return to the lobby they auto-switch back to engineer. This creates problems when trying to manage crew roles, because I've already experienced cases of gunners not realizing they were auto-switched to another class by the time the match starts, or there's a mad-dash for a giddy crew member to become the gunner when they ought to not be.

Why doesn't the crew lineup just reshuffle after the match to put the current gunner in slot 2?