Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: JakE Eshriver on May 06, 2017, 07:32:18 pm

Title: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on May 06, 2017, 07:32:18 pm
This is gonna be me until you restrict a second gunner to join midmatch:

https://www.youtube.com/watch?v=6yt5bVrbOck

Musepls.....
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on May 06, 2017, 07:49:03 pm
Ok, with this you've proven to be too funny to be a Rydr.
Title: Re: 2nd Gunner Midmatch Join
Post by: MightyKeb on May 06, 2017, 07:59:08 pm
MightyKebab Yesterday at 9:56 PM
"can you make a shooting stars meme of you falling off the ship before you quit goio"

JakE Yesterday at 10:26 PM
"trololololol
I need to make that happen"
Title: Re: 2nd Gunner Midmatch Join
Post by: Spud Nick on May 07, 2017, 03:36:50 am
Lovely
Title: Re: 2nd Gunner Midmatch Join
Post by: Sparkle Dust on May 10, 2017, 07:01:43 pm
Next time you get a second gunner just vote-kick them.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 06, 2017, 09:17:56 am
I broke my promise and started playing a bit again (shame on me) and guess what....
Ill just keep posting these here. I obviously sent feedback to Muse already.


Double gunner makes Cpt ragequit:

(http://fs5.directupload.net/images/170606/k3exhe8p.png) (http://www.directupload.net)

When this happens.....

(http://fs5.directupload.net/images/170606/7aibowf7.png) (http://www.directupload.net)
(http://fs5.directupload.net/images/170606/ytvvfxxv.png) (http://www.directupload.net)

.... I, as a gunner in a gay costume have to fly the ship!

(http://fs5.directupload.net/images/170606/temp/8ddyne5z.jpg) (http://www.directupload.net/file/d/4744/8ddyne5z_jpg.htm)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 06, 2017, 10:21:22 am
Aaaaaaaaaand another one:

(http://fs5.directupload.net/images/170606/skgn4peu.png) (http://www.directupload.net)

(http://fs5.directupload.net/images/170606/35nlgw26.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 06, 2017, 10:58:53 am
Just adding to the collection of double gunner midmatch joins:

(http://fs5.directupload.net/images/170606/kfdhfgea.png) (http://www.directupload.net)

(http://fs5.directupload.net/images/170606/dcvuqagd.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: Huskarr on June 06, 2017, 11:14:07 am
Are you sending Muse an email like a good player every time?
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on June 06, 2017, 01:09:29 pm
I obviously sent feedback to Muse already.


Yeeeaah it is kinda implied he does.
Although I believe he should spam them. With. Every. Last. Case. Seperately.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 06, 2017, 05:00:41 pm
I did send feedback a couple of times. I guess I should send an email for every single case lol. I did send a seperate email with the video tho :D

Btw I do not post those screenshots to embarass the low lvl players seen in the pictures. I just post them to show the importance of this issue. Many new players simply dont know how much their choice of class impacts the match.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 07, 2017, 10:09:32 am
(http://fs5.directupload.net/images/170607/bhqes42b.png) (http://www.directupload.net)


(http://fs5.directupload.net/images/170607/y3ekeqmf.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: Hoja Lateralus on June 08, 2017, 11:20:16 am
I appretiate your editing effort for a joke.

Also, what papa Schwalbe said.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 08, 2017, 01:10:23 pm
Still going strong and living that double gunner life:

(http://fs5.directupload.net/images/170608/uoek43pe.png) (http://www.directupload.net)

I also witnessed triple gunner (started the game with ONE gunner) on the enemy team today. Now I've seen it all.

(http://fs5.directupload.net/images/170608/vrhzdeg5.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: ds. on June 08, 2017, 04:00:41 pm
Still going strong and living that double gunner life:

(http://fs5.directupload.net/images/170608/uoek43pe.png) (http://www.directupload.net)

To be fair, that one wasn't a mid match join.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 08, 2017, 04:49:37 pm
Oh I thought it was. Scratch that one then.
Title: Re: 2nd Gunner Midmatch Join
Post by: Miki 'nEad on June 09, 2017, 10:20:48 am
Double gunner isn't THAT bad though.
I'm a pretty decent engineer with naught but a pipe wrench.

Just wish I didn't have to be...  ¬_¬
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 09, 2017, 04:16:09 pm
Not even the most experienced player in the game is spared:

(http://fs5.directupload.net/images/170609/cgpb4ok4.png) (http://www.directupload.net)

It is bad. So bad that you should stay tuned and watch this thread because we are going to drop a bombshell in the coming days!!
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 13, 2017, 01:49:49 pm
ERRR MAH GERRRD IS THAT REALLY GOIOS OWN DOUBLE GUNNER SONG??

https://www.youtube.com/watch?v=2hxwDgzTs-g&feature=youtu.be

^^^^^^click this sh*t!!
Title: Re: 2nd Gunner Midmatch Join
Post by: Huskarr on June 13, 2017, 01:52:34 pm
The lyrics seem distinctly familiar. BUT OMG IT'S AWESOME.

yaay. New ringtone confirmed
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on June 13, 2017, 02:32:04 pm
No. (https://www.youtube.com/watch?v=N7piTcDllnY)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 13, 2017, 03:13:37 pm
What kind of aweful noise is that Schwalbe
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on June 13, 2017, 04:08:35 pm
It's your video, you should know.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 13, 2017, 04:20:44 pm
bdmmm tssssss... someone woke up grumpy today
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on June 13, 2017, 04:51:57 pm
I knew you wouldn't handle that burn, given I have a high ground.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on June 19, 2017, 01:02:31 pm
If you attempt to join a running match as a pilot when there already is one, you are notified that you will be changed to engineer.

If a gunner is already on the vessel you are attempting to join, just treat it exactly the same. It may nip out some sort of quasi-legitimate "lolgunnerstrats" brain damage, but I seriously can not conceptualize how this kind of thing hasn't already be implemented, considering double pilot has already been removed.
Title: Re: 2nd Gunner Midmatch Join
Post by: Ijustwanttoplay on June 29, 2017, 11:29:33 am
Its better to have AI, than a engi who just do not want or dont know how to play that role. So forced class switching isnt a good idea. I personally never play as a gunner, just because i dont like it. Thererefore i dont know how to play as a gunner (none of that gunner specific tricks). So i can easy  imagine a forced enginer, He dont know where to be, and what to fix at the particular ship, he still just fire the guns, but with normal rounds.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on June 30, 2017, 01:16:40 pm
So i can easy  imagine a forced enginer, He dont know where to be, and what to fix at the particular ship, he still just fire the guns, but with normal rounds.

IMO it's better for the second gunner to be switched to engineer since it communicates an important game paradigm, and with repair tools the person may at least be /accidentally/ useful. A second gunner is COMPLETELY useless, and it ought to feel that way.

If, according to your narrative, the would-be gunner is inexperienced enough to just sit on one gun and not use their ammo, then there's not really any issue right?

Perhaps there could be a warning similar to when you attempt to join as a second pilot, except instead of changing your class, it explicitly warns that if you join, you're going to be severely limiting your ship's ability to perform. They can then select "Join Match" or "Change Class." You could even amplify the effectiveness of the feature by changing the copy to "I'm an asshole" and "I'm not an asshole"  ;)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 30, 2017, 01:20:07 pm
"Ryders are douchebags" comments in 3....2.....1.....


https://youtu.be/ZjMASLw8I5A
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on June 30, 2017, 01:39:47 pm
*without watching video*

Never called you douchebags, just a bunch of (http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)


Edit: That Lueosi XD "You (http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif) second gunner (http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)" XD I keked hard XD XD
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on June 30, 2017, 03:16:32 pm

(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)schwalbing
(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)(http://cryptomundo.com/wp-content/uploads/duck-mallard-male-transparent-background-0400-10075.gif)

Video games.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on June 30, 2017, 04:31:06 pm
(http://fs5.directupload.net/images/170630/rfyp7am6.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on July 05, 2017, 05:59:13 pm
OH BABY A TRIPLE!

(http://fs5.directupload.net/images/170706/jzxgkuuf.png) (http://www.directupload.net)

Still won the match though...
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on July 05, 2017, 07:03:26 pm
Max must've been elated to see this.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on July 06, 2017, 03:53:12 pm
Max was pretty chill about it.

(http://fs5.directupload.net/images/170706/eo3jfauv.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on July 06, 2017, 03:55:13 pm
This one is a gem!

(http://fs5.directupload.net/images/170706/dcdr38jk.png) (http://www.directupload.net)

The fear of a double gunner midmatch join is strong in this one
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on July 11, 2017, 11:18:17 am
Courtesy of Wolf One and dionalli

(http://fs5.directupload.net/images/170711/6dzcifsx.png) (http://www.directupload.net)

(http://fs5.directupload.net/images/170711/ykcgmifw.jpg) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: Narayan on July 14, 2017, 11:31:38 am
If they ever do fix this I might come back. Also consider banning mid match noob joins.
Title: Re: 2nd Gunner Midmatch Join
Post by: JakE Eshriver on August 06, 2017, 12:10:58 pm
You thought this thread was dead? Have some more double gunners!

(http://fs5.directupload.net/images/170806/b2mgulva.png) (http://www.directupload.net)

(http://fs5.directupload.net/images/170806/ocmc7dl3.png) (http://www.directupload.net)
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on September 17, 2017, 07:05:40 am
I am surprised that this is still not here, seeing that Jake was actually in this bloody match, so let me post it:

(https://i.imgur.com/m0tFkpE.jpg)
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on September 17, 2017, 07:18:45 am
Yeah, that was Obey Me's thing. I suffered the same behavior on my Goldfish yesterday.

It's because he doesn't /know/. If there was a game mechanic in place to keep second gunners from joining, this would never happen. Sorta like how you can't have multiple pilots, huh? Right?
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on September 17, 2017, 07:45:46 am
He doesn't know.

Because he doesn't care.

Guy most probably have his fucking voice chat disabled. AND he doesn't read the chat. I have spent multiple minutes yesterday telling him that you just DON'T join as a second gunner, anywhere, to help with repairs, etc., etc.

Nope. No reaction.


And mechanic like you mention would be pretty damn dandy, but hey, Muse can't be arsed apparently.


Edit: You also forgot one thing. 2/3 ships in that fucking match had 2ND GUNNERS, MOST OF THEM OUT OF MIDMATCH JOINS
[Glenn Fricker's voice] WHAT THE FUCK?! C'MON!
Title: Re: 2nd Gunner Midmatch Join
Post by: Hilary Briss on September 17, 2017, 11:02:27 am
If you attempt to join a running match as a pilot when there already is one, you are notified that you will be changed to engineer.

If a gunner is already on the vessel you are attempting to join, just treat it exactly the same. It may nip out some sort of quasi-legitimate "lolgunnerstrats" brain damage, but I seriously can not conceptualize how this kind of thing hasn't already be implemented, considering double pilot has already been removed.

Most likely reason; they'd rather the new players have a free reign to do as they please. Whilst it does nothing but piss off have established players. A win win.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on September 21, 2017, 10:24:56 am
He doesn't know.

Because he doesn't care.

When considering new players, I find it difficult to attribute not knowing to not caring. This is especially true since so much of the education surrounding gameplay is inherently community-taught with no supporting game mechanics to provide structure for it. They only learn what they absorb from others, and that's such a squishy social variable that it's guaranteed that some will go about it civilly, and others /destructively/.

From a new player's perspective - and especially using other games as a means of (inaccurate) comparison - the gunner role seems to be the one that commands the most importance. If their (incorrect) understanding is that a vessel's chief effectiveness comes from those operating the armament, then the theory may assemble that the engineer is a dedicated "medic" that exclusively maintains the remaining operations. This is not a lack of /caring/, this is a misapplication of /logic/. If players are given free reign to choose whichever class they choose on joining, why couldn't this be the case?

A second gunner receiving flak for choosing that class may observe engineer as a demotion - "you're not allowed to shoot until you're actually good" - or even pressure into a role they don't believe they can handle yet.

This is why rigid game mechanics are so important. A cap on gunner joins communicates a paradigm that engineers are the "default" crew role, and that they are as functional (and important!) in offensive strategy as the rest of the crew. As well, it 100% prevents the genuine accidental join from a player that isn't versed enough to double-check their class before joining an empty slot.

This is not to discredit situations where a new gunner is purposefully being abrasive or denying advice from other players, but I believe that a lot of this behavior stems from a misunderstanding about important game mechanics that are not reinforced /anywhere/ in the architecture of the game itself. Hence why it's such a heated social situation whenever it crops up.
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on September 21, 2017, 10:32:23 am
Ok, Ravioli? You missed the point.

Quote
Guy most probably have his fucking voice chat disabled. AND he doesn't read the chat. I have spent multiple minutes yesterday telling him that you just DON'T join as a second gunner, anywhere, to help with repairs, etc., etc.

Nope. No reaction.


If he gave a flying fuck, he would have that explained. As calmly as the situation would present me opportunity with.

I am very chill and defensive towards new players that listen and give some degree of fuck.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on September 21, 2017, 11:04:59 am
Ok, Ravioli? You missed the point.

I don't believe so. But I'm also not going to write up a whole post saying "yeah what an asshole." It's deeper than that.

I'd rather dedicate my attention to how these situations can be averted via intentional design. You know, the topic.

Because ultimately it's better to be screaming at a non-communicative engineer than a second gunner. You're never going to fully avoid the twat but at least you can give him a mallet.
Title: Re: 2nd Gunner Midmatch Join
Post by: Lore De Spades on September 21, 2017, 11:42:02 am
Of all the gunners who joined mid match on my ship, left cause I asked them to.
nicely

Perhaps I am just lucky.

Many of the novices don't know they join as a gunner, it happened to me too. They also don't know if the match is running or not.
Perhaps Muse can make it more clear that one match is running, or whatever.
Title: Re: 2nd Gunner Midmatch Join
Post by: Zetnus on October 06, 2017, 07:08:47 am
The end is near:
(https://cdn.discordapp.com/attachments/99903812700999680/365785754607288320/20171006115718_1.jpg)
Title: Re: 2nd Gunner Midmatch Join
Post by: Richard LeMoon on October 07, 2017, 02:37:06 pm
Second gunners are now blocked from joining slots 1, 3 and 4 in running matches in devapp. We are running tests to make sure there are no bugs. Official sessions are at 5pm EDT Friday, and 3PM EDT Saturday.
Title: Re: 2nd Gunner Midmatch Join
Post by: Analus on October 10, 2017, 02:13:07 pm
Pls implement soon:
(https://cdn.discordapp.com/attachments/365919225044271116/367373360528752643/Quad_gunners.jpg)
Title: Re: 2nd Gunner Midmatch Join
Post by: Lore De Spades on October 10, 2017, 02:16:00 pm
To add what Analus posted; there was a captain, but he left after the 2 gunners joined. and then.... ye
Title: Re: 2nd Gunner Midmatch Join
Post by: Narayan on October 15, 2017, 03:47:10 am
Well there is an old saying, "you can lead a horse to water, but you can't make him drink". Even if you switch new players to engineer you may not be able to get them to repair or get off guns. That's why I still think slot lock would be superior.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on October 15, 2017, 10:56:48 am
I don't believe any system that actively bars users from playing an already-dead game is superior at all. When there is only one PVP lobby, and that one remaining player online tries to join your lobby and can't, what, he's supposed to just fuck himself?
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on October 15, 2017, 11:05:29 am
In Narayan's mind - yes. Although I believe your question was rhetorical, cause the answer is obvious to non-toddler.
Title: Re: 2nd Gunner Midmatch Join
Post by: Xsaner on October 27, 2017, 08:57:40 am
My first game online after playing the toturial, I joined a broken ship as gunner, after 30 seconds my ship explodes. THE END.

Why would you ever put a new player in this position. I am not likely to try this again because this is really not logical to me.

I am someone who likes stats and if there are stats ingame they are already ruined.

my suggestion is . Don't let people join mid-fight very discouraging.
Title: Re: 2nd Gunner Midmatch Join
Post by: KapiteinKoek on October 27, 2017, 02:50:08 pm
My first game online after playing the toturial, I joined a broken ship as gunner, after 30 seconds my ship explodes. THE END.

Why would you ever put a new player in this position. I am not likely to try this again because this is really not logical to me.

I am someone who likes stats and if there are stats ingame they are already ruined.

my suggestion is . Don't let people join mid-fight very discouraging.

Could've gone Engineer and saved the ship.

But yes, you are a special case and should ask for a refund, bad game!

And I too, am a numbers man. For example: Quick Maths - 2 plus 2 is 4 minus 1 that's 3 (https://www.youtube.com/watch?v=X09oxyIeGuY)
/thread
Title: Re: 2nd Gunner Midmatch Join
Post by: Schwalbe on October 27, 2017, 04:08:12 pm
> One loss
> Stats ruined

The fuck is wrong with you?
Title: Re: 2nd Gunner Midmatch Join
Post by: Richard LeMoon on October 28, 2017, 10:44:58 am
Be nice, you two. It does matter to some people.

But yes, that is the chance you take joining running matches. Often the reason a ship has an empty slot is because they are losing the match and leave to preserve their win rate. Nothing we can do for that.
Title: Re: 2nd Gunner Midmatch Join
Post by: Corporal Ravioli on November 05, 2017, 07:13:30 pm
I'm glad that this feature has been employed. It is definitely a relief to not have to worry about a second gunner joining during the battle.

However, I still find a few issues with how this system treats returning to the lobby. When the gunner is in slots 3-4 before the match begins, when we return to the lobby they auto-switch back to engineer. This creates problems when trying to manage crew roles, because I've already experienced cases of gunners not realizing they were auto-switched to another class by the time the match starts, or there's a mad-dash for a giddy crew member to become the gunner when they ought to not be.

Why doesn't the crew lineup just reshuffle after the match to put the current gunner in slot 2?