Author Topic: 1.4.5 New Balance Changes "When Ambush Comes To Shove"  (Read 68852 times)

Offline Kamoba

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Re: 1.4.5 New Balance Changes "When Ambush Comes To Shove"
« Reply #135 on: March 26, 2016, 08:42:32 am »
Yes (which is why squids can sit on top of a galleon's balloon at height ceiling. I think. I don't actually know other than from playing the game.)
I'm pretty sure galleons can momentarily bypass the flight ceiling from posture + weight alone, just like how they're extremely resistant to the trade winds.
They can and with a coordinated crew and pilot it is one way to stop a squid blending a galleon, as long as the person shooting knows that they're going to have arcs for a few seconds, a well placed close range blast (hwacha or heavy carro) can save the galleon from the squid, it's only a few seconds window though.

Offline Solidusbucket

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Re: 1.4.5 New Balance Changes "When Ambush Comes To Shove"
« Reply #136 on: March 26, 2016, 01:30:16 pm »
You mean how ships go up up up then decend then kinda level out?  I'm still trying to master that mechanic.

Offline PixelatedVolume

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Re: 1.4.5 New Balance Changes "When Ambush Comes To Shove"
« Reply #137 on: March 26, 2016, 05:43:07 pm »
Really gets on my nerves, the way you can bounce like that

Offline Kamoba

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Re: 1.4.5 New Balance Changes "When Ambush Comes To Shove"
« Reply #138 on: March 26, 2016, 05:46:37 pm »
You mean how ships go up up up then decend then kinda level out?  I'm still trying to master that mechanic.

Yeah that's the trick, fantastic when done right (Ayetach comes to mind.)

Really gets on my nerves, the way you can bounce like that
How come?

Offline PixelatedVolume

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Re: 1.4.5 New Balance Changes "When Ambush Comes To Shove"
« Reply #139 on: March 26, 2016, 06:30:12 pm »
Really gets on my nerves, the way you can bounce like that
How come?

It makes it seem like there's a ceiling there.  Muh immershon.....

Also sibce I forget sometimes and hydro into it then get forced down (I fly Junkers, and the accel is baad)