Author Topic: Game Desperately Need new Game Variants to Maintain Interest  (Read 17081 times)

Offline Kamoba

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #15 on: March 17, 2016, 09:58:00 am »
Imagine if everybody in the Brawl takes a munker.
That's really nothing new since "mines don't take sides" anyway.

Why imagine it... When you can do it!
Would be better with free-for-all any weapons though, create sniper kill stealing Squids or Quick kill spires, or quad hwacha galleon (to piss off everyone, that's all.)

Offline Richard LeMoon

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #16 on: March 17, 2016, 04:51:43 pm »
Another I remembered today is Fleet Elimination. Like Team Elimination from other games. Each pilot only gets two or three lives/ships. Getting killed allows you to pick a new ship for respawn. It can not be your destroyed ship. Second ships do not have to be pre-selected, though gun loadouts must be.

Example: You take a Goldfish and are destroyed. You can not take a Goldfish on respawn.

Offline ZnC

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #17 on: March 17, 2016, 05:26:45 pm »
Richard gave me an idea for a simple and standard format - Rounds.

No respawns for entire round. When an entire team is wiped, surviving team wins the round. All surviving ships self-destruct, next round begins. Spawns can be picked. Rinse and repeat.

Offline MightyKeb

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #18 on: March 17, 2016, 08:30:32 pm »
Richard gave me an idea for a simple and standard format - Rounds.

No respawns for entire round. When an entire team is wiped, surviving team wins the round. All surviving ships self-destruct, next round begins. Spawns can be picked. Rinse and repeat.

That would require the game to be balanced in such a way that it becomes possible to turn 2v1s around. Right now, it's not, 1 kill often becomes 2 if your ship doesn't have the mobility to slip out of a bad situation, if your ally dies you stand no chance and are either forced to fight and die or flee across the map for 30 minutes.

Offline Hoja Lateralus

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #19 on: March 17, 2016, 09:08:30 pm »
Richard gave me an idea for a simple and standard format - Rounds.

No respawns for entire round. When an entire team is wiped, surviving team wins the round. All surviving ships self-destruct, next round begins. Spawns can be picked. Rinse and repeat.

That would require the game to be balanced in such a way that it becomes possible to turn 2v1s around. Right now, it's not, 1 kill often becomes 2 if your ship doesn't have the mobility to slip out of a bad situation, if your ally dies you stand no chance and are either forced to fight and die or flee across the map for 30 minutes.

Oh this is so cute. GOIO discovers CS:GO. GOIO wants to learn from CS. But it's designed in such a way that it can't.

Offline Helios.

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Re: Game Desperately Need new Game Variants to Maintain Interest
« Reply #20 on: March 18, 2016, 07:57:55 pm »
it wouldn't work very well in a 2v2 setting, but 3v3 or even 4v4s there's is possibility for a recovery