Now, I might sound a little naive here, but maybe the problem isn't letting novices pilot (As this thread was originally created to address), the underlying issue here is just a lack knowledge in the new player base. Forgive me if I'm wrong here (I probably am) but it seems like the argument has gone a little like this:
Novices shouldn't pilot without prior experience
It's not their fault, they just don't know any better, if you teach them, they usually are eager to learn
Even then, some just refuse to learn and are terrible team players
Well those are a minority, we shouldn't let a small group taint the batch
So, they're ruining the online experience and wrecking the game for everyone else
Everyone has to start somewhere, even the best of today's vets were noobs at some point
Well, I learned really quickly and was a great team player
That's what everyone thinks initially, in truth, we all suck but like to believe we're good
In all honesty, this is what it seems like the entire argument has broken down into 3 main focuses:
A: Whose job is it to educate these players, the tutorial, experience players, or just in game experience
B: Do we really need to level lock features and options
C: Even if these novices are bad, is that really the issue, or is the issue just the sudden surge of them all at once
This is all just my analysis of the situation at hand. I only posted this because I felt like we were starting to veer off track of the initial discussions of this thread.