Author Topic: Probably a bad idea but..  (Read 31058 times)

Offline Caprontos

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Probably a bad idea but..
« on: July 31, 2015, 06:08:59 pm »
What if you could pick either a light or heavy gun for the heavy gun slots?

Would this be useful at all?

Double gatling hawcha galleon op?...

I am aware it will never be a thing.

Offline DJ Logicalia

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Re: Probably a bad idea but..
« Reply #1 on: July 31, 2015, 09:50:02 pm »
5 Minotaur Mobula OP

Offline Carn

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Re: Probably a bad idea but..
« Reply #2 on: July 31, 2015, 10:11:35 pm »
5 Minotaur Mobula OP
He said light guns in heavy slots. That would be heavies in light slots. And that WOULD be OP.

Offline Daft Loon

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Re: Probably a bad idea but..
« Reply #3 on: August 01, 2015, 12:17:49 am »
Ramming Gatfish, hades-hades-flak galleon, merc-merc-artemis spire? I can't think of anything too excessive.

Offline Arturo Sanchez

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Re: Probably a bad idea but..
« Reply #4 on: August 01, 2015, 12:36:57 am »
penta-fecta gat spire

Offline Squidslinger Gilder

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Re: Probably a bad idea but..
« Reply #5 on: August 01, 2015, 01:55:37 am »
Galleon...with 6 MINE LAUNCHERS!!!


Offline Carn

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Re: Probably a bad idea but..
« Reply #6 on: August 01, 2015, 08:17:33 am »

Offline shaelyn

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Re: Probably a bad idea but..
« Reply #7 on: August 01, 2015, 11:26:12 am »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!

Offline Carn

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Re: Probably a bad idea but..
« Reply #8 on: August 01, 2015, 12:04:15 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

Offline Kamoba

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Re: Probably a bad idea but..
« Reply #9 on: August 01, 2015, 12:24:09 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Offline shaelyn

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Re: Probably a bad idea but..
« Reply #10 on: August 01, 2015, 12:32:13 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Carn, what benefit would that have over a light mine launcher?  what would the difference be?

Kamoba, same with Clan Clan.  every match, every map would be a mine field, always.

Offline Kamoba

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Re: Probably a bad idea but..
« Reply #11 on: August 01, 2015, 12:51:52 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Carn, what benefit would that have over a light mine launcher?  what would the difference be?

Kamoba, same with Clan Clan.  every match, every map would be a mine field, always.

As it should be 8)
For it is written in the book of Phobos: "Mine is the life, mine is the love, mine is the future. May you all mine in pieces."

Offline Caprontos

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Re: Probably a bad idea but..
« Reply #12 on: August 01, 2015, 01:03:33 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Carn, what benefit would that have over a light mine launcher?  what would the difference be?

Kamoba, same with Clan Clan.  every match, every map would be a mine field, always.

Let is deploy more mines at once and have different default range (maybe a bit further out) then the normal one.. Or let it deploy like two mines at once spaced out a bit (spacing and range effected by ammo) (so ammos that deploy the mines sooner deploys them close and near.. and ones that make the deploy range longer  spaces them out further and puts it further away).. Or both..

Offline Carn

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Re: Probably a bad idea but..
« Reply #13 on: August 01, 2015, 01:26:11 pm »
Galleon...with 6 MINE LAUNCHERS!!!



holy...  move over, munker and muid!  malleon's got you covered!
I once again petition for a heavy mine launcher.

If ever a Heavy Mine launcher gets released, I swear Gilder and Over Watch players would never use anything beyond "Mallions"!! By the love of everything good in this world... Make it happen!!!

Carn, what benefit would that have over a light mine launcher?  what would the difference be?

Kamoba, same with Clan Clan.  every match, every map would be a mine field, always.

Let is deploy more mines at once and have different default range (maybe a bit further out) then the normal one.. Or let it deploy like two mines at once spaced out a bit (spacing and range effected by ammo) (so ammos that deploy the mines sooner deploys them close and near.. and ones that make the deploy range longer  spaces them out further and puts it further away).. Or both..
Cluster mines were my thought. A loose spacing of connected mines. Or it could launch a sting of mines.

Offline Koali

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Re: Probably a bad idea but..
« Reply #14 on: August 01, 2015, 01:27:23 pm »
String of mines? Nah, that's the mine/poon combo gun.