Author Topic: The Tip Jar, a collection of community tips  (Read 100845 times)

Offline Coldcurse

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Re: The Tip Jar, a collection of community tips
« Reply #60 on: April 10, 2013, 06:17:15 am »

when you are going to die, dont say f**k. try to yell QUACK QUACK! or POTATOES!. it keeps up the team spirit.

Sorry dude you got it backwards. It's for when you obliterate your foe in a fiery blaze of awesomeness. You are right about it keeping team spirits high, though.

nobody is immortal

Offline Shinkurex

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Re: The Tip Jar, a collection of community tips
« Reply #61 on: April 10, 2013, 06:17:56 am »

when you are going to die, dont say f**k. try to yell QUACK QUACK! or POTATOES!. it keeps up the team spirit.

Sorry dude you got it backwards. It's for when you obliterate your foe in a fiery blaze of awesomeness. You are right about it keeping team spirits high, though.

Also, who yells Potatoes? Bacon is where it's at....

Offline Helmic

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Re: The Tip Jar, a collection of community tips
« Reply #62 on: April 10, 2013, 06:27:33 am »
It's all in the timing and tone.  A good "FUUUUUUUUUUUUUUUUUUCK" or "DIIIIIIIIIIIIIIIIIIICKS" or "BABEE TEEEEEEEEEEEEEETH" can keep morale up when you'd otherwise get quiet and frustrated.  It's when you say nothing when you die that things start to go horribly wrong.

Offline Phoebe

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Re: The Tip Jar, a collection of community tips
« Reply #63 on: April 10, 2013, 10:42:35 am »

1.  If you bought Guns of Icarus Online and you're spending your first 2 ranks in some role;- show some respect to higher ranked people who obviously have more experience.  Don't assume you understand how everything works;- because you do not.  Listen to what they have to say.  You only get good at a game when you accept that you're not when you first start out.

2.  Don't be juvenile, obnoxious and don't lash out at people aggressively.  This is a game where you won't get far and won't enjoy yourself if you can't build a friendslist of competent players that like to co-operate.  You might think it's constructive to complain about everything and everyone and blame all the crew members on your ship for whatever happens until rank 5; but then you realize you're still on your own;- assume everyone sucks and then quit the game;- while you were the problem all along.

3. If you're a Pilot; listen to your gunner. Don't be stubborn.  Yes;- you are the captain of your own ship;- but you can't magically make a gunner do what you want if it's not possible in the style of your flying.  A lot of gunners are very vocal on what they need to take a ship down you are trying to kill;- listen to them.  It will make you a better Pilot.


4.  When you place a Scylla mortar on the right top deck of a Pyramidion;- you have to make sure you don't continuesly have the enemy target on the left side of your ship at medium-close range;- and follow their movement with left turns.   The scylla mortar needs a pretty strong arc to hit; and it will just keep hitting the pointy bit of your own ship.  Make sure;- when an enemy target is moving to the left;- that you oversteer far to the left; so the scylla can aim right of the center along with the gat.

5. If you are piloting a Lumberjack;- and the enemy ship is in your face;  just drop down to the ground.  This increases the Z distance between you and the other ship without actually gaining X or Y distance;- and a Lumberjack can hit like 80 degrees up.






Offline Captain Smollett

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Re: The Tip Jar, a collection of community tips
« Reply #64 on: April 10, 2013, 11:21:32 am »
It's all in the timing and tone.  A good "FUUUUUUUUUUUUUUUUUUCK" or "DIIIIIIIIIIIIIIIIIIICKS" or "BABEE TEEEEEEEEEEEEEETH" can keep morale up when you'd otherwise get quiet and frustrated.  It's when you say nothing when you die that things start to go horribly wrong.

Ok it's final.  I need to crew on Helmic's ship.

Offline N-Sunderland

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Re: The Tip Jar, a collection of community tips
« Reply #65 on: April 13, 2013, 11:59:56 am »
Tip: Read this guide from the old forum. It's still almost entirely relevant, and does a great job at covering every aspect of engineering.

Offline HamsterIV

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Re: The Tip Jar, a collection of community tips
« Reply #66 on: April 16, 2013, 04:17:54 pm »
If your balloon is under attack don't use Helium or Chute vent to get out of your enemy's fire arc. The balloon damage and decrease in vertical drag will only kill you faster. Call for help and try to get at least one gun on target. Most Carronade ships will break off an attack once their hull armor is breached.

Offline Helmic

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Re: The Tip Jar, a collection of community tips
« Reply #67 on: April 16, 2013, 05:15:14 pm »
If your balloon is under attack don't use Helium or Chute vent to get out of your enemy's fire arc. The balloon damage and decrease in vertical drag will only kill you faster. Call for help and try to get at least one gun on target. Most Carronade ships will break off an attack once their hull armor is breached.

And if you have a buff hammer, get it on that balloon ASAP.  It's like both hydrogen and a chute vent put together, except it doesn't sacrifice any HP.  Incredibly useful for fighting carronades.

Offline HamsterIV

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Re: The Tip Jar, a collection of community tips
« Reply #68 on: April 17, 2013, 01:07:54 pm »
If you are an engineer rebuilding a component, switch from spanner to mallet for the last hit or two while the component is still red. It is important to make the first hit post rebuild a mallet hit, since it will ensure the component is as repaired as possible. On some laggey servers you will have no idea what the component state is and making the first hit post rebuild a spanner hit may result in the component breaking again if you are under fire.

This also applies for crew double teaming rebuilds, either switch to mallet or stop assisting when the rebuild is almost done.

Offline N-Sunderland

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Re: The Tip Jar, a collection of community tips
« Reply #69 on: April 17, 2013, 03:50:34 pm »
That works well when you're starting out, but it's better later on to work on simply timing the last spanner hit and first mallet hit well instead.

Offline Helmic

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Re: The Tip Jar, a collection of community tips
« Reply #70 on: April 18, 2013, 12:33:32 pm »
Actually, I find it easier to make the last hit a mallet hit - takes the same amount of time, but guarantees a mallet repair in the event of lag.  Gotta be able to eyeball that rebuild state, though.

Offline N-Sunderland

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Re: The Tip Jar, a collection of community tips
« Reply #71 on: April 18, 2013, 11:26:28 pm »
Use flare guns to your advantage. Spotting through clouds isn't the only thing they can do. They also put a 15(?)-stack of fire on whatever they hit. That's huge. Combined with their ridiculous arc, they can actually be used as pretty deadly weapons. An otherwise useless side gun (e.g. either side gun on the Spire, rear left gun on close range Pyra) can be transformed into an extra front gun, pretty much. If you target the balloon, then it'll start dying pretty quickly, which'll distract an enemy engineer who would otherwise be firing back. Of course, this can only be pulled off when the main engineer has time to jump on the gun, or when a gunner/gungineer is waiting for a reload. This makes it a deadly combo with a hwacha on a Spire.

Offline Helmic

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Re: The Tip Jar, a collection of community tips
« Reply #72 on: April 18, 2013, 11:44:01 pm »
Fifteen stacks?  What the silly fuck?  I'll have to try that out then.

Offline -Muse- Cullen

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Re: The Tip Jar, a collection of community tips
« Reply #73 on: April 19, 2013, 01:36:22 am »
Fifteen stacks?
Yessir. Earlier today, I flew a pyramidion with two flares on the front. As stupid as it sounds, the constant fire stacks were debilitating to the enemy. Clever use of the side guns and ramming, in conjunction to the flares, netted us the win.

The only reason we won, though, was because the enemy probably had Chemical spray instead of a fire extinguisher. The extinguisher would have completely negated the problem. The chemical spray took too long to put out the fires, and the DoT destroyed systems. 

Offline Captain Smollett

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Re: The Tip Jar, a collection of community tips
« Reply #74 on: April 19, 2013, 02:22:52 am »
That leads me to another good tip. When you're opponent is attacking you with weapons that cause significant fire stacks, chem spray your components before they are set on fire.