Author Topic: New guns  (Read 55274 times)

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: New guns
« Reply #60 on: April 05, 2015, 06:35:59 pm »
i dont think an auto canon would be implemented, it rather defeats the idea of the gunner class. I like the idea of the Kronos, i just wonder why kronos, prometheus is related to fire, to my knowledge kronos isn't

Offline Lanliss

  • Member
  • Salutes: 24
    • 14 
    • 16
    • 16 
    • View Profile
Re: New guns
« Reply #61 on: April 05, 2015, 10:45:07 pm »
i dont think an auto canon would be implemented, it rather defeats the idea of the gunner class. I like the idea of the Kronos, i just wonder why kronos, prometheus is related to fire, to my knowledge kronos isn't

Only connection, as far as I know, is that they are both titans.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: New guns
« Reply #62 on: April 06, 2015, 12:00:40 pm »
i dont think an auto canon would be implemented, it rather defeats the idea of the gunner class. I like the idea of the Kronos, i just wonder why kronos, prometheus is related to fire, to my knowledge kronos isn't

Only connection, as far as I know, is that they are both titans.
Prometheus is the one who gave mankind fire, to my knowledge kronos has nothing to do with fire, time yes, fire no

Offline Arturo Sanchez

  • Member
  • Salutes: 119
    • [AI]
    • 45 
    • 45
    • 45 
    • View Profile
    • My spaghetti channel
Re: New guns
« Reply #63 on: April 06, 2015, 02:22:09 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: New guns
« Reply #64 on: April 06, 2015, 02:23:35 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.
ohh that would suck, but how to make it make any level of sense for steampunk?

Offline Arturo Sanchez

  • Member
  • Salutes: 119
    • [AI]
    • 45 
    • 45
    • 45 
    • View Profile
    • My spaghetti channel
Re: New guns
« Reply #65 on: April 06, 2015, 02:30:34 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.
ohh that would suck, but how to make it make any level of sense for steampunk?

iunno... chrono trigger was pretty steam punkie.

Offline MagKel

  • Member
  • Salutes: 53
    • [TB]
    • 11 
    • 40
    • 31 
    • View Profile
    • The Brotherhood of GOIO
Re: New guns
« Reply #66 on: April 07, 2015, 01:00:41 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.

don't we have Water Hazard for that?

Offline David Dire

  • Member
  • Salutes: 62
    • [SkBo]
    • 21 
    • 34
    • 32 
    • View Profile
Re: New guns
« Reply #67 on: April 07, 2015, 01:56:38 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.

don't we have Water Hazard for that?

Raid on Refinery would like to speak to you.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: New guns
« Reply #68 on: April 07, 2015, 03:45:03 pm »
krono trigger

a lag gun. freezes perception of time and then suddenly catches you up.

don't we have Water Hazard for that?
How about desert scrap when someone chucks out flares all the time. Its worse then Raid or Hazard, at least on my computer
Raid on Refinery would like to speak to you.

Offline Indreams

  • Member
  • Salutes: 105
    • 17
    • 24 
    • View Profile
Re: New guns
« Reply #69 on: April 07, 2015, 04:35:23 pm »
In 4v4s, I've seen a five flare Mobula whose strategy was to kill clouds and lag the enemy.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: New guns
« Reply #70 on: April 07, 2015, 04:42:39 pm »
thats just evil

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: New guns
« Reply #71 on: April 07, 2015, 05:44:30 pm »
CHEESENESS'S FOLLY MK. II

ALL HEATSINK FLARES

Welp. I'm gonna get banned.

Offline PixelatedVolume

  • Member
  • Salutes: 2
    • [PIEπ]
    • 19
    • 17 
    • View Profile
Re: New guns
« Reply #72 on: April 07, 2015, 09:50:48 pm »
Heavy hades-type gun, heavy flamethrowers... The more heavy guns the better, basically

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: New guns
« Reply #73 on: April 07, 2015, 10:26:46 pm »
Heavy hades-type gun, heavy flamethrowers... The more heavy guns the better, basically

This guy gets it. Come to the Tavern (it's in the Cantina) and have a mug of Hellfire with us!

Offline ShadedExalt

  • Member
  • Salutes: 76
    • [♫]
    • 10 
    • 17
    • 12 
    • View Profile
Re: New guns
« Reply #74 on: April 07, 2015, 10:33:47 pm »
Tartarus H.Cannon.

Learn it, worship it, fear it.

Hey Koali, buddy, you wanna make a render?  ;D