I want to adress the dev app first:
The majority of the feedback that musegames receive from the dev app is completely useless. people will write feedback based un untested concerns rather than actually testing things proper. This has led to Muse almost ignoring most of the feedback they get, in its right I understand that they would since its useless feedback. But the blame is with Muse games in the end. They have been unable to set up a proper testing group with indepth testing, analyzis etc. All feedback is unorganized and its just a f***ing mess to read or participate in.
second:
People complaining about the new gun being overpowered needs to dry their eyes and learn to use terrain and maneuvre proper.
the players who charge in full speed and complain about being turned by the gun needs to learn how to use moonshine. Moonshine is an anchor tool and can stop you from turning with even less than 1 second of moonshine.
Just counter it with artemis or other gun destroying guns, its not that hard.
third and most relevant:
The pyra hull nerf.
Oh boy will this change rile up the community
Before you read my opinion on this, just know that I used to be part of MUSE games as an "intern" moderator and that I personally told the devs about my concern for pyramidion dominating competitive. I used to fly pyramidion a lot in competitive and think it was too strong. If I remember Thomas also voiced concern over its superiority, but I cant remember was a long time ago.
as it is now pyramidion has left the "first pick" position, and is now in the second row of ships you would bring. But that doesnt mean players or even competitive teams will stop using it. The pyra still excells in balloon protection, ramming and even trifecta with certain guns. But this patch might have killed the double pyramidion tactics we see sometimes. 2 pyramidion charging in and wrecking everything in seconds.
Pyramidion will still work very well with other ships, specially goldfish and mobula.
I tested pyramidion vs 2 experienced pilots with goldie and spire and we won 5-4 and it felt like things were better balanced now than before the patch - the pyra can no longer carelessly charge an enemy without being in danger of dying, but the pyra still works superiorly when flanking.
One other thing that has been bugging me for a long time. Pyra are picked as much as all the other ships combined, and it got really boring in the end... Do we want to keep playing the same meta for 12 months? Or is it more interesting to keep searching for new metas that work in new balance patches?
I think the latter, but thats just my opinion.