Author Topic: Double Flack on Pyramidion  (Read 32347 times)

Offline SuperPrincessPeach

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Double Flack on Pyramidion
« on: May 26, 2014, 12:42:42 am »
Ummm tried this for few rounds and....isn't this little too OP?

Offline Imagine

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Re: Double Flack on Pyramidion
« Reply #1 on: May 26, 2014, 12:50:12 am »
Not even close. Flak does a great job once armor is down on a ship, but cannot strip the armor down by itself. It's best when paired with a gun like the hades.

Offline Alistair MacBain

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Re: Double Flack on Pyramidion
« Reply #2 on: May 26, 2014, 02:52:35 am »
All Explosive Guns like the Flak or Mortar dont do alot unless the enemy lost his armor. You can shoot him for hours but a decent opponent will easily counterrepair the dmg due to the little damage explosive does against everything except permahull.
Sure once the armor is down the enemy will die within seconds but this job can be done by one flak or mortar in the same way.

Offline Squidslinger Gilder

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Re: Double Flack on Pyramidion
« Reply #3 on: May 26, 2014, 02:55:10 am »
Hades/Flak boats are easy to beat. Arming timer fails again.

Offline SuperPrincessPeach

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Re: Double Flack on Pyramidion
« Reply #4 on: May 26, 2014, 03:07:54 am »
Oh ok icic tux for the tip

Offline Crafeksterty

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Re: Double Flack on Pyramidion
« Reply #5 on: May 26, 2014, 03:49:36 am »
Why would you assume it is OP?

Offline Mattilald Anguisad

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Re: Double Flack on Pyramidion
« Reply #6 on: May 26, 2014, 06:28:17 am »
In theory double flak works fine if you can wokr together with the other ship(s) to destroy enemy's armor. But no mater how good your coordinations, good enemy teams will find a way to split up the 2 ships, and eliminate the ship that can destroy the armor first.

Offline Battle Toads

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Re: Double Flack on Pyramidion
« Reply #7 on: May 26, 2014, 07:46:39 am »
Well a build that basiclly requires a team mate to help you out ins't OP, although I did play a 3v3 once where we had an all flak pyra and 2 spires (I was on one of the spires) sniping out their balloons and popping their armor

Offline Mysterious Medic

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Re: Double Flack on Pyramidion
« Reply #8 on: May 26, 2014, 12:23:15 pm »
I was piloting that all flak pyra and I got 5 kills damnit. Really though, without support a double flak pyra is useless.

Offline vyew

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Re: Double Flack on Pyramidion
« Reply #9 on: May 26, 2014, 12:34:17 pm »
 Teamwork is always OP  :o

Also, if you think 2 flaks are OP, wait till you get 4...

Offline Battle Toads

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Re: Double Flack on Pyramidion
« Reply #10 on: May 26, 2014, 03:32:00 pm »
I was piloting that all flak pyra and I got 5 kills damnit. Really though, without support a double flak pyra is useless.

That was the 3v3 match I was reffering too, I sat on my spire and watch you run around flaking everything that came close

Offline Sammy B. T.

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Re: Double Flack on Pyramidion
« Reply #11 on: May 26, 2014, 04:19:29 pm »
According to my calculator, two light flaks using greased, working against mallet repairs against a pyra are going to need 24 shots each taking 16 seconds.

Thats bad.

However, those same light flaks will only need 4 shots each to kill the perma taking .66 seconds.


As everyone has been saying, without another ship stripping armor, this isn't viable. However, if armor is stripped, this becomes godly.

Offline Alistair MacBain

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Re: Double Flack on Pyramidion
« Reply #12 on: May 26, 2014, 04:30:05 pm »
But then you could do the hades flak and another hades flak or a gat mortar which we saw in competetive already.
Yes its great but why should i focus one dmg on one ship when i already need two ships for it two work.
Rather give each ship the ability to do sth and get the same amount of dmg of one type.

Offline BOT XVI

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Re: Double Flack on Pyramidion
« Reply #13 on: May 27, 2014, 01:46:00 pm »
I`m not a personal fan of the old flakker, light or heavy. Give me 2 Burst Gattlings any day. Despite the less than stellar hull damage, very little in the way of components will survive an extended burst.

Offline Imagine

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Re: Double Flack on Pyramidion
« Reply #14 on: May 27, 2014, 02:22:50 pm »
I`m not a personal fan of the old flakker, light or heavy. Give me 2 Burst Gattlings any day. Despite the less than stellar hull damage, very little in the way of components will survive an extended burst.
And will take you approximately three years to finish off the other ship.