Author Topic: beta dayz  (Read 73805 times)

Offline Connor Mc.

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Re: beta dayz
« Reply #30 on: March 30, 2013, 02:10:28 pm »
Remember when the practice mode had Goldfish "pirate" targets?
Or when there was no ready button, it just started when there were 4 captains

(i know your black i was just playin around xD)

Offline Captain Phil

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Re: beta dayz
« Reply #31 on: March 31, 2013, 07:03:32 pm »
Remember when all of your achievments where reset on release.
Remember the release of hwacha and spire, and ironicly the two stunk together.
Remember yelling at Firestone to get out of from under the wreck in Scrap.

Offline N-Sunderland

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Re: beta dayz
« Reply #32 on: March 31, 2013, 09:22:22 pm »
Remember when all of your achievments where reset on release.

Going from level 5 engineer to level 1... It sure wasn't fun.

Offline Sgt. Spoon

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Re: beta dayz
« Reply #33 on: April 01, 2013, 11:05:59 am »
Oh yeah, I was totally like lvl 99 before the reset... Yeah totally.

Offline N-Sunderland

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Re: beta dayz
« Reply #34 on: April 01, 2013, 11:09:10 am »
Everybody listen to Spoon. He's only a 2-2-1 so that people underestimate him.

Offline Sgt. Spoon

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Re: beta dayz
« Reply #35 on: April 01, 2013, 12:41:10 pm »
Exactly! It's my brilliant scheme.

Offline Keon

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Re: beta dayz
« Reply #36 on: April 02, 2013, 06:16:54 pm »
Exactly! It's my brilliant scheme.

Heh. I'm higher ranked than you.

Offline MasX

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Re: beta dayz
« Reply #37 on: April 02, 2013, 10:00:12 pm »
Remember when ppl actually cared about bounties

Offline N-Sunderland

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Re: beta dayz
« Reply #38 on: April 02, 2013, 10:08:55 pm »
Remember when there were no levels, so you didn't always know what you were getting into with most players.

Remember when there were hardly any Russians.

Remember when Sebi posted those awesome YouTube videos, and pretty much created the art of Squid engineering (if you haven't seen them, LOOK THEM UP NOW. SpaceSebi is the channel name)

Remember when the two fire tools were the extinguisher, which put out a bit of fire and had no cooldown, and the tarp, which put fire out completely and had a cooldown. Because of repair tools negating the tarp's cooldown, nobody in their right mind used the extinguisher.

Offline Connor Mc.

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Re: beta dayz
« Reply #39 on: April 02, 2013, 11:28:04 pm »
Remember all the hype for the Spire?

Offline N-Sunderland

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Re: beta dayz
« Reply #40 on: April 02, 2013, 11:32:05 pm »
Remember how Muse originally planned for the Spire to be called the Tower, and how it was going to have two light guns and one heavy gun on the front. The double merc Pyra made Muse change their minds.

Offline Piemanlives

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Re: beta dayz
« Reply #41 on: April 03, 2013, 10:11:35 pm »
Remember when there was no menu music?

Offline N-Sunderland

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Re: beta dayz
« Reply #42 on: April 10, 2013, 05:34:47 pm »
Remember when the Hwacha was released and it was completely useless.

Remember when there were no Ducks, KG, Crows, NAF, or Gentlemen, but instead there was SMAC, the Armada of Perdix, and some others.

Offline MasX

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Re: beta dayz
« Reply #43 on: April 10, 2013, 06:09:54 pm »
Lol remember the old  forum
 
I think we need to do a remember 1.13 patch

Offline N-Sunderland

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Re: beta dayz
« Reply #44 on: April 10, 2013, 06:14:02 pm »
Lol, sure.

Remember when the flak was the only viable heavy gun in the vast majority of situations.

Remember how the flamer used to be an insanely good disabling gun.