On October 29th, we will be 1 year old!
We’ll be giving out a free hat, badge, and special community challenges to everyone who join us in game. We’ll also be running a marathon long dev game stream to twitch.tv/gunsoficarus so we can spend the day with our amazing community who continues to astound us in so many ways. To add a special bang to our celebration on October 29th we’re loading the ships with fireworks and streamers, so when they explode it’ll be truly spectacular. And don’t be surprised to see a cake that Eugene baked somewhere
We launched the game a year ago on the same day that Hurricane Sandy touched down in New York City, home of Muse Games. Without power, internet, and without access to our flooded and barricaded studio it might just have been the worst time to launch a game ever. Since then, we survived spammers and 20 hour days force starting people’s matches during Steam Daily Deal and the first TGS event. We’ve come a long way though with 11 major updates, 195 features big and small, 182 major bug fixes, and increased the amount of content almost five fold. 300,000 people activated the game so far. To top it off, we’ve received 3 Steam features and won 2 major awards. Considering that we started from nothing, all this is surreal, amazing, and a huge honor. Looking back, what we have today is almost an entirely different game where none of this would have been possible without everyone’s support.
We have the best players, fans, and the best game community there has ever been. While we still have plenty of room to improve and grow, all the progress we’ve made over the last year we owe to our players. With all the feedback, reports, critique, and awesome ideas, we just have to listen and try our best to make them happen. With everyone’s support, we are super excited about next year, with both Co-op and the full Adventure Mode expansions in the works.
Thank you everyone for making this day possible and we’ll see you in the skies!
- Team Muse