Author Topic: The Cogs Season 3: The Clocktower of Edgar Lusse  (Read 67530 times)

Offline RearAdmiralZill

  • CA Mod
  • Salutes: 144
    • [MM]
    • 31 
    • 44
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #45 on: November 09, 2013, 08:04:19 am »
Quote
A singup thread will be thrown up shortly

So, when?

Offline Morbie

  • CA Mod
  • Salutes: 22
    • [Sexy]
    • 43 
    • 43
    • 43 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #46 on: November 09, 2013, 04:32:21 pm »
Qwerty, being the busy chap that he is, wanted me to post in here as well on his behalf, to let you fine people all know that with the Aeronautical Arena happening on the 16th, and then the season 1 tournament the weekend after, that Cogs S3 is being pushed back to the 7th of December, and will be linking directly with Season 2 Competitive.
« Last Edit: November 09, 2013, 04:37:57 pm by Morbie »

Offline Byron Cavendish

  • Member
  • Salutes: 89
    • [TB]
    • 21 
    • 31
    • 45 
    • View Profile
    • The Brotherhood
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #47 on: November 12, 2013, 10:26:44 am »
Knowing that, the Gents will be cautiously signing up for COGs. However, in whatever way you intertwine season 2, we will not be involved with that.

Offline Qwerty Kun

  • CA Mod
  • Salutes: 23
    • [Duck]
    • 19
    • 19 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #48 on: December 01, 2013, 11:32:32 pm »
Hey everyone,

Listen, I am really sorry about this, I know this has been shamelessly delayed over and over again now but things are just happening from the Anvalan to the Muse system and my own computer issues so this season of Cogs has to be delayed again.

I will not have access to a good computer/internet connection for pretty much all of December and thus will not be able to organise and run the Cogs season 3. This has changed from what I previously thought would happen. So sadly this season of the Cogs will be delayed until next year some time.

Please send me all your hate mail, I deserve it.

Cheers,

Qwerty

Offline Piemanlives

  • Member
  • Salutes: 155
    • [Cake]
    • 20
    • 16 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #49 on: December 02, 2013, 12:26:29 am »
A damn shame to hear Qwerty, I hope you get things sorted out and enjoy the holidays!

Offline Squidslinger Gilder

  • Member
  • Salutes: 287
    • [TBB]
    • 31 
    • 34
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #50 on: December 02, 2013, 02:18:42 am »
Well...nuts. Hmmm, Aerodrome could potentially fill in for Dec but we're still in planning stages. Didn't really think about a quick roll out of it. I'll have a sit down with the gang and see how they feel.

Offline RearAdmiralZill

  • CA Mod
  • Salutes: 144
    • [MM]
    • 31 
    • 44
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #51 on: December 02, 2013, 09:11:03 am »
I blame Shink.

Offline Sammy B. T.

  • Member
  • Salutes: 154
    • [Duck]
    • 23 
    • 45
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #52 on: December 02, 2013, 10:00:43 am »
I'd suggest not trying to roll out the Aerodome quickly since I would imagine attendance could be spotty as we get closer to the holidays at the end of the month.

I had been thinking about throwing something similar to what Keyvias had suggested a bit back. Basically on Saturday have 6 or 8 teams paired up, playing BO3 matches, no time limit but the next match starting either an hour or 45 minutes after the last  (depending whether it is 6 or 8 teams). No tournament/greater win or loss so less pressure to have to win which would be better with spotty attendance and this could easily tie into the competitive scrim system, and while it could last a long while, no team is overly delayed and will know exactly when they will fly.

Offline Byron Cavendish

  • Member
  • Salutes: 89
    • [TB]
    • 21 
    • 31
    • 45 
    • View Profile
    • The Brotherhood
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #53 on: December 02, 2013, 01:11:24 pm »
This is kind of hurting the competitive scene by having constant delays. I understand the circumstance in this case but I think if this event had started earlier it wouldn't been an issue. Need to keep the events consistent and regular or the teams will get angsty.

Offline Qwerty Kun

  • CA Mod
  • Salutes: 23
    • [Duck]
    • 19
    • 19 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #54 on: December 29, 2013, 03:09:12 am »
EVERYBODY!

It is time to finally make the Cogs Season 3 start date announcement. Again I apologise for the constant delays but they were unavoidable. Now without further ado;

The Cogs Season 3: The Clocktower of Edgar Luse begins on January, Saturday the 18th.

Get your teams together and sign them up.

There will be some rule changes and clarifications coming in the next few days, based on the communities feedback.

Regards,

Qwerty

Offline Mattisamo

  • Member
  • Salutes: 12
    • [Gent]
    • 19 
    • 25
    • 37 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #55 on: December 29, 2013, 08:11:36 am »
WOOHOO! Finally!

Offline Coldcurse

  • Community Ambassador
  • Salutes: 164
    • [TFD]
    • 18 
    • 36
    • 42 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #56 on: December 30, 2013, 08:01:21 am »
seems interesting maybe the dutchmen will join too.

Offline Sammy B. T.

  • Member
  • Salutes: 154
    • [Duck]
    • 23 
    • 45
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #57 on: December 30, 2013, 11:40:16 am »
Ducks will of course be there. The teams however will be very different.

Offline Coldcurse

  • Community Ambassador
  • Salutes: 164
    • [TFD]
    • 18 
    • 36
    • 42 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #58 on: December 31, 2013, 02:14:22 am »
Ducks will of course be there. The teams however will be very different.
I hear a flotsam challenge coming soon

Offline RearAdmiralZill

  • CA Mod
  • Salutes: 144
    • [MM]
    • 31 
    • 44
    • 45 
    • View Profile
Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« Reply #59 on: January 02, 2014, 12:16:53 pm »
Quote
There will be some rule changes and clarifications coming in the next few days, based on the communities feedback.

Still waiting.