Derailment ftw.
Seriously my OP is like five lines can't be too hard to read can it?
No, I fully understand you. However you might see my response as a bit pedantic.
I'm sorry. Your post literally says "Lock out noobs" and you suggest adding a feature to lobbies to
prevent low level players from joining. Some people (myself included) prefer to learn by doing. Yeah, sure, tutorials can be helpful, even necessary. But there is no reason to have an option like this except to confuse new players and lock them into terrible games where they are unlikely to learn.
I strongly dislike the idea of dividing the player base, even for something as "small" as level 1s who have not completed the tutorial. I would rather have learned from a person, to know that someone actually cared enough to
teach me the game personally. Now that can go either way, and it would be helpful to have the tutorial, but having someone instruct you teaches you more than how the play the game. It teaches you the implicit expectations for interaction within the game. Additionally not everyone likes having a tutorial thrown in your face immediately. People like me enjoying trying things on their own first. Then going back to the tutorial for the "what am I missing here" if they suck.
There are psychological components to listening to people talk, rather than following a series of computer prompts. It's the same reason I loathe online classes: I need a professor to actually learn anything. I'm sure myself and people like me are in the minority, but really, I think the problem is a bit inflated too, but that's a matter of opinion and playstyle.
I get that this isn't really as big of a deal as I am making it, but I'd hate to see people stop caring about low level players. I'm not sure the tutorials would entirely solve the problem. There is a lot more to this game than the mechanics. I'd actually say the mechanics are some of the least important things about playing this game.