Yup, doing a play test late night Wednesday with PapaParadox using Roll20. It's going to be very bare bones, grab me on steam Lord Dick Tim if you also want in for the play test.
Like I said, going to be very, very bare bones. Looking are core stat, how abilities are used and interactions along with combat, health, damage and movement on the board.
I've also managed to figure out some of the ship combat, it doesn't look strong yet, but the core concept is there.