@Frogger
1. Any gun that is destroyed is not doing much of anything, so what I read is "You need a disabler to fight buffed guns." That's an even worse notion to think about, though I disregard it as the point of this is a buffed gun is too good right now. 20% damage is just too large and should be scaled back to a useful yet balanced number. What that % is I'll leave to Awkm to test.
2. You can stop using numbers with me because I never use them. There are too many variables for you to toss gatling statistics at me to prove a point. Sorry and no offence, but I know when something is buffed or not based on the feel of it. It's too high when it's working.
3. This isn't about skill. The guns were put where they are in terms of balance for a reason, as were the current ammo choices. A buff hammer simply gives it 20% damage for very little cost, and in some cases breaks the very balance that was put in place. While sure, buffing needs to have that kind of reward for the added attention and timing, on guns it is too great a reward.
4. Again, the reward is too great on guns when it works. Sure buffing has its drawbacks, and tactics can be used to mitigate it, but so far the only one you've given me is disable. I shouldn't have to use one tactic alone to hope to beat a buffed weapon set.
5. Buffing is not that hard. Sorry but no. I make pugs do it all the time. Focus them on certain parts, they will get used to the timing. I've also never had more than 1 buff hammer on my boat, but I can only imagine two being even easier.
I'm not saying that any buffed gun is too powerful. However over the course of, well ever since the whole buffer vs gunner debate flared up, it was always a thought that maybe buffing was just a little too easy or gave too much reward for little risk. Buffing still needs to work on all things on a boat. Currently, some guns just benefit too much from 20% buff to damage.
Changing the buff mechanic entirely for guns is a big change and one im not fully supportive of. A lesser % damage buff is where i'd like to see it go. Enough to be useful and rewarding, but not damaging to balance for any gun nor borderline requiring buffed guns to win a game.