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more diverse mines
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Topic: more diverse mines (Read 14176 times)
Richard LeMoon
Muse Games
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[Muse]
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Re: more diverse mines
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Reply #15 on:
September 03, 2013, 12:44:40 pm »
I would suggest making one of the ammo types do a 'false flag' type of effect, as in just making a lot of noise for a while as if a ship was firing its guns. Effective at luring ships into traps.
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