« on: June 30, 2017, 11:30:43 am »
Maps:Ashen King (PvP]Misty Mutiny (Night) (PvP):- Test lighting. Made lighter from last week. No gameplay or spawn changes from day map.
Voyagers Cove (Night) (PvE):- Test lighting. Made lighter from last week. No gameplay or spawn changes from day map.
World Map- ”Deploy” changed to “Fund”
Magnate:- Adjusted stats (same stats for pvp and pve)
- -10% armor
- 15m/s2 turn acceleration (from 21.08)
- 15m/s max turn (from 12.53)
- 3.5 vertical acceleration (from 3)
Aten MKS (PvP):- changed falloff stats and flame reduction
- 15% chance of fire stacks
- fDamageFalloffStart: 0.15 from 1 (this starts the falloff at 300m)
- fDamageFalloff: 1.65 from 0.325 (near 0 damage at 1500 max range)
- 200 shots
- 10 shots per second
- No jitter
- Single 'shot' (no buckshot)
- 40deg side arcs
- 25deg up and down
- +15% turn speed from Aten MKI base
- 0.8 Piercing on Direct
- 0.8 Fire on Burst (from 1)
- fDamageAcceleration: 0.5 -This ramps the damage up at rate of damage = 0.8 * (1 + clamp(0.5*t, 0, max) ) where t=seconds
- fMaxDamageModifier: 4 (from 7) -This caps max damage at 4n (max)
Ammo:(Stats that are already in the main game marked with *)
Burst - +50% AOE*
- +10% AOE damage
- -15% RoF
Greased- +20% clip size*
- +60% RoF*
- -20% velocity*
- -20% Damage*
- +90% Jitter/recoil from +100% tested (main game has no jitter addition)
- -0% AoE radius (from -90%)
Heatsink- Vanilla clip and rof
- Extinguishes all fires on reload
- +50% turn speed
- -20% velocity
Charged- Velocity: +20% (new)
- Jitter: -20% (new)
- Damage: +30%*
- Clip Size: -20%*
- Rate of Fire: -25%*
« Last Edit: June 30, 2017, 11:34:21 am by -Muse- Inkjet »
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