Magnate:- Adjusted stats (same stats for pvp and pve)
- -10% armor
- 15m/s2 turn acceleration (from 21.08)
- 15m/s max turn (from 12.53)
- 3.5 vertical acceleration (from 3)
Maps:Ashen King (PvP]- 2v2 & 3v3(new Labyrinth-like spawns)
Misty Mutiny (Night) (PvP):- Test lighting. No gameplay or spawn changes from day map.
Voyagers Cove (Night) (PvE):- Test lighting. No gameplay or spawn changes from day map.
Weapons:Aten MKI (PvE):- corrected falloff
- corrected gun lag
- corrected pre-charge charging
Aten MKS (PvP):- changed falloff stats and flame reduction
- 15% chance of fire stacks from 30%
- fDamageFalloffStart: 0.15 from 1 (this starts the falloff at 300m)
- fDamageFalloff: 1.65 from 0.325 (near 0 damage at 1500 max range)
- 200 shots
- 10 shots per second
- No jitter
- Single 'shot' (no buckshot)
- 40deg side arcs
- 25deg up and down
- +15% turn speed from Aten MKI base
- 0.8 Piercing on Direct
- 1 Fire on Burst
- fDamageAcceleration: 0.5
- fMaxDamageModifier: 7
Ammo:(Stats that are already in the main game marked with *)
Burst - +50% AOE*
- +10% AOE damage
- -15% RoF
Greased- +20% clip size*
- +60% RoF*
- -20% velocity*
- -20% Damage*
- +90% Jitter/recoil from +100% tested (main game has no jitter addition)
- -90% AOE size from -0%
Heatsink- Vanilla clip and rof
- Extinguishes all fires on reload
- +50% turn speed
- -20% velocity
Charged- Velocity: +20% (new)
- Jitter: -20% (new)
- Damage: +30%*
- Clip Size: -20%*
- Rate of Fire: -25%*