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General Discussion / Will Guns of Icarus Unity 5?
« on: October 01, 2014, 01:47:54 pm »
Will Muse games make the switch to Unity 5 for Guns of Icarus? I think 64 bit would come in handy for the Adventure Mode
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"Dear awesome people at Muse Games,
You guys are truly amazing and I really like your game! Though we both know that you need more funding to finish the whole project (You have 200k and you need atleast 500k). I don't know exactly what kind of plans you have for the future, and I would suggest to keep the community informed about that. (Crowdfunders love information!).
Though to give you a bit of a suggestion, there is a really really succesful game out there which is called Star Citizen. (The biggest crowdfunded game ever!). And I suggest you take a look at their website.
http://www.robertsspaceindustries.com/star-citizen/?rid=28776
As you can see they have a whole lot of tiers available to buy from. It's really easy to see that the game is buyable, and in my opinion a whole lot better then just a small button like donate now, or play now. (You have different tiers, sure your list won't be that long like Star Citizen, but it would be very easy to see that people can buy your game) Ofcourse this is a lot looking like Kickstarter, which is great in my opinion! (Don't hate Kickstarter, love them! )
Also a very neat addition is that on top of the page (http://puu.sh/3kSUW.jpg) you can see exactly how much got raised through Kickstarter and how much got raised through their own website. This is important for the backers to see how close they are towards additional stretch goals. For example they have build a motion cap studio at the mark of 10 million! You would not believe how fast the money rolled in! ;p
I really suggest you take this approach, if you have a better idea, I would like to hear it Though I think this is a pretty good way to raise additional funds.
Let me hear what you think!
Stay awesome,
Kind regards,
Leon"
yea muse make this game play to win !!!!!!!!!!
Passing -popupwindow via the steam launch stuff (as per that link) seems to work perfectly, so there's that until (if) muse put a checkbox in
Anyone who has had the misfortune of using windows should know how to look this kind of stuff up.It's not always they remember to do it, that and very many games nowadays do not support borderless window so it is not apparent the game even can support this, I say put it in the damn options menu and be done with it.
In short: Many probably wouldn't because they'd just think the game doesn't support it whatsoever since it's not in the options menu.
We just need the harpoon gun to pull both ships together at the point of contact. I can see a lot of weapons that would benefit from this kind of game mechanic if it worked.