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Messages - Sgt. Spoon

Pages: 1 [2] 3 4 ... 76
16
The Gallery / Re: Artistic screenshot gallery
« on: December 10, 2013, 05:44:16 pm »
Now that mid one. The angle, the birds, just lovely

17
The Gallery / Re: GoIO Characters by Miss Nicce
« on: December 10, 2013, 05:44:03 pm »
Can we get Sgt. Spoon, he'd just be a spoon, that can fly, and shoot things, and fix stuff, despite having no arms.
Haha just saw this, yeah it's truly tough without arms

as to not getting off-topic: Huge fan of RvB here, but I've only watched a few episodes of RWBY yet. Still, anything involving Rooster Teeth is pretty awesome, so good luck with the contest

18
The Lounge / Re: Steampunk place & character names?
« on: December 10, 2013, 04:43:20 pm »
http://steampunk.namegeneratorfun.com/ <--- even better for you :P

"Alright let's try this!"
Quote
Enter your name into the form: Erik Lindberg
My steampunk name is: Flight Officer Oliver Rochforth-Ruggwain
okay, seems plausible enough I guess, let's try something else

Quote
Enter your name into the form: Sgt. Spoon
My steampunk name is: Naval Cadet Sylvester Bonefat-Crow

Naval Cadet Sylvester Bonefat-Crow
Sylvester Bonefat-Crow
Bonefat-Crow

wat


19
The Lounge / Re: The Burren Rocket Race
« on: December 10, 2013, 04:42:26 pm »
haha simply awesome

20
Feedback and Suggestions / Re: ~Ghost Airships & Nighttime~
« on: December 02, 2013, 06:15:21 pm »
Made me remember this (last topic). When the flares first were added to the game we used to joke around with them, making ghost ships and all that. I guess Jess had a similar thought in mind when she wrote that, so I guess there's still some legends about the supernatural in the lore, real or not.

21
The Pit / Re: Ok, time to deal with less than pleasant players
« on: November 27, 2013, 07:44:14 pm »
yeah unless you have any specific continuation of the threads original topic (for the sake of an actual discussion if I might add), there's no use posting here. The conflict was last held almost two months ago, so we can already pretty much classify it as necroing.

22
General Discussion / Re: Some of ye olde concept arts
« on: November 14, 2013, 06:52:28 pm »
Well, yeah i kinda is. What would come to be the medium rocket launcher.

23
The Pit / Re: Fact
« on: November 14, 2013, 06:45:18 pm »
Only got 170 ones left to the 2K, and you're still miles ahead *waves fist*
Edit: oh right it doesn't count the off-topics

And I assume the 4k lobby comes on it's own "JC2 Mile High Club" zeppelin

24
The Pit / Re: Fact
« on: November 14, 2013, 06:26:10 pm »
Almost as good as the K+ post lounge. Though someone has seeming already emptied all the champy Looking at you Hamster

25
Community Events / Re: Guns of Icarus Online - The Board Game!
« on: November 14, 2013, 06:25:58 pm »
Oh man I totally missed that, neat

26
The Docks / Re: Quack Quack, it's Duck Time
« on: November 14, 2013, 06:09:20 pm »
Chief Staff Sergeant? Sounds like one confused rank.

*my nick in every game with automatic rank-assignments... Lt. Sgt. Spoon etc

27
General Discussion / Re: Some of ye olde concept arts
« on: November 14, 2013, 06:05:01 pm »
Old weapon concepts eh, how about one for the rocket launcher?
Oh and yeah it's rideable




28
The Pit / Re: Fact
« on: November 14, 2013, 04:44:26 am »
Fact: I haven't posted in the pit in weeks...

29
Community Events / Re: Guns of Icarus Online - The Board Game!
« on: October 24, 2013, 07:53:40 am »
Thomas, do you ever sleep?
The Thomas doesn't need it


Oh and managing to pull this off would be glorious.

30
The Pit / Re: What Guns of Icarus Should Become
« on: October 23, 2013, 06:25:46 pm »
wonder were that GoI-cat macro went

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