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Topics - Safewood

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Feedback and Suggestions / List of suggestions
« on: June 30, 2014, 09:47:22 pm »
Short and simple. List of suggestions I feel is strongly needed in the game.

- Maps with a lot of objects to fly around, so that you can have other ways to outplay and bait your opponents.
- Gunners with only, but different benefits on ammunition. Currently there's really no need for Gunners, since you can have your alternative ammo on your Engineers, which is only needed in close range combat.
- Viewmodel and projectiles are completely off from each other. The projectiles come from the upper-left corner of your screen, while your turret and crosshair is in the middle.
- Matchmaking system with matchmaking rating.
- Visual and audible feedback when you can or can't repair or out of range with wrench, hammer, etc. E.g. highlight the machinery, different sound effect, etc.
- Either stronger colours or bigger size on the sails to easily distinguish between Red and Blue, because most ships has a red-ish colour palette already. You already have the map, but it's rather a hassle than adding to the game. Spyglass' only purpose should be to keep your opponent targetted, because you could be out of range when you try to target someone.
- Remake the party/lobby system like every other competitive game has it, such as League of Legends, Starcraft 2, Counter-Strike: Global Offensive and so forth.
- Ladders feel really clunky, such as, you can't strafe onto the ladder (e.g. run towards the ladder pressing W and D, though I'm not talking about Quake/Source engine ladder strafing, just easier to hit the ladder that way), and you sometimes fly up in the air when you hit the end of the ladder; makes me completely disorientated.

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