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Topics - Sir Mathias

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First off forgive me if I do something egregious as this is my first post. I had an idea earlier that I think could add variety to ship choices without the lengthy process of balancing, and make Muse some good money to boot.

Everyone talks about wanting more ships, and the standard response seems to be that its too complicated to balance them. But what if Muse introduced new, purchasable, ships that had EXACTLY the same stats and gun arrangement, but with a different shape and look? I'm not talking colors or logos I'm talking brand new ship designs - at least cosmetically. The only thing that might change, slightly, is the distance between components which I'm sure the most excellent parkour-engineers could make use of but for most people would represent no change. This, in my mind anyway, solves the problem of throwing off game balance by introducing new stuff. And I understand (and very much appreciate) Muse's desire to prevent GOIO from becoming a pay-to-win game, but I think this should avoid that problem as well. As far as the gameplay is concerned, its the same old ship. The idea being that to mix things up players will buy something that handles like a pyramidion, uses the same meta as a pyramidion, has the same strengths and weaknesses as a pyramidion, but looks outlandish and novel.

I think if people will spend $5 buying a new wardrobe piece that has no bearing on gameplay, they will gladly spend ten or twenty or even more (depending on how rare you want these things to be) on something that every player they go up against will remember.

Thoughts? Can it work? Is it possible to make a ship that looks different in an appreciable way but doesn't vary from existing ship strengths and weaknesses?

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